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Use godot build now that it merged (#66)
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* use godot build

* Update build_macos.yml

* upd

* upd

* update

* Update build_android.yml

* Update build_windows.yml
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Ughuuu committed Apr 6, 2024
1 parent 9879a6a commit bd9c18a
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Showing 7 changed files with 8 additions and 10 deletions.
3 changes: 1 addition & 2 deletions .github/workflows/build_android.yml
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Expand Up @@ -58,11 +58,10 @@ jobs:
cmake --build ${{ github.workspace }}/OpenCL-SDK/build --target install
- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: android
arch: ${{ matrix.arch }}
godot-cpp-location: godot-cpp
float-precision: ${{ matrix.precision }}
build-target-type: template_release

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2 changes: 1 addition & 1 deletion .github/workflows/build_ios.yml
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Expand Up @@ -33,7 +33,7 @@ jobs:
fetch-depth: 0

- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: ios
arch: ${{ matrix.arch }}
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2 changes: 1 addition & 1 deletion .github/workflows/build_linux.yml
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Expand Up @@ -46,7 +46,7 @@ jobs:
cmake --build ${{ github.workspace }}/OpenCL-SDK/build --target install
- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: linux
arch: ${{ matrix.arch }}
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4 changes: 2 additions & 2 deletions .github/workflows/build_macos.yml
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Expand Up @@ -36,7 +36,7 @@ jobs:
submodules: true
fetch-depth: 0
- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: macos
arch: ${{ matrix.arch }}
Expand All @@ -45,7 +45,7 @@ jobs:
build-target-type: template_release

- name: Mac Sign
uses: ughuuu/godot-cpp-template/.github/actions/sign@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/sign@main
with:
FRAMEWORK_PATH: bin/addons/godot_whisper/bin/libgodot_whisper.macos.template_release${{ matrix.mac_precision_extension }}.universal.framework
SIGN_FLAGS: "--deep"
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2 changes: 1 addition & 1 deletion .github/workflows/build_web.yml
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Expand Up @@ -22,7 +22,7 @@ jobs:
fetch-depth: 0

- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: web
arch: ${{ matrix.arch }}
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3 changes: 1 addition & 2 deletions .github/workflows/build_windows.yml
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@ jobs:
cmake --build ${{ github.workspace }}/OpenCL-SDK/build --target install
- name: 🔗 GDExtension Build
uses: ughuuu/godot-cpp-template/.github/actions/build@add-more-stuff/options-to-build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: windows
arch: ${{ matrix.arch }}
Expand All @@ -85,4 +85,3 @@ jobs:
${{ github.workspace }}/bin/addons/godot_whisper/whisper_dock.tscn
${{ github.workspace }}/bin/addons/godot_whisper/models/gglm-tiny.en.bin
if-no-files-found: error
compression-level: 9
2 changes: 1 addition & 1 deletion .github/workflows/runner.yml
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Expand Up @@ -41,4 +41,4 @@ jobs:
permissions:
contents: write
needs: [build_android, build_ios, build_linux, build_macos, build_windows, build_web]
uses: ./.github/workflows/release.yml
uses: ./.github/workflows/release.yml

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