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Rise of Nations: Extended Edition (287450) #298
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You may have a better experience with mesa-git from the AUR. |
For this one, it immediately crashes after loading. System specs are below. Computer Information: Processor Information: Operating System Version: Video Card: Sound card: Memory: Miscellaneous: Recent Failure Reports: |
Computer Information: Processor Information: Operating System Version: Video Card: Sound card: Memory: Miscellaneous: Recent Failure Reports: Will not load , crashes immediately after selecting run.
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Running
/tmp/proton_run "$HOME/.local/share/Steam/SteamApps/common/Rise of Nations/riseofnations.exe" will crash: |
Here is the corresponding winehq issue for the segfault in crypt32: |
I opened a pull request with a fix at ValveSoftware/wine#15. Once that is merged, all that people will need to do is to run these two commands:
Then it will work, minus sound. Fixing sound requires installing directmusic via winetricks and then setting overrides in winecfg for dmime, dmsynth, dmusic, dsound, dswave and l3codecx |
I cannot get sound working. When I install and override all libraries and start the game I hear some short noises but when the menu appears there is no sound. Also I have installed l3codecx but I don't get it listed in libraries dropdown list. |
@cromat Things seem to have changed. I can no longer get sound working with a fresh prefix. Also, Valve seems to have changed the Steam directory location. Here are some fresh instructions:
Trying to make sound work on the latest proton seems to break the game. :/ |
@ryao So, you're loading riseofnations.exe rather than patriots.exe default? Is the expansion loading? |
@ryanmusante I am not interested in the expansion. |
@ryao it introduces too much that causes imbalance? |
It just never appealed to me. I liked the original and I did not want more content. |
I figured it out. The hang is caused by an incompatibility between Wine, directsound and PulseAudio. Setting It worked for me (and no one else) because I initially set it up on my system with Intel graphics that lacks pulseaudio. It did not work for me when I tried again on my system with Nvidia graphics because it has pulseaudio. I had a thought that I could figure out what was going wrong by comparing the two. The differences were ALSA and Intel graphics vs PulseAudio and Nvidia graphics. Glog78 of the VKx discord suggested trying This also nicely explains why it worked for me on the older Proton, but not the newer Proton, despite Proton's audio code had not been patched at all between the versions. |
When I launch the game (after the crypt32 workaround), the main menu will flicker. Is there a way to fix that? |
Add |
@nohatssir Thanks that fixed the flickering. Any way to get sound working? I tried the directmusic route, but that caused the game to stop working. |
SteamVR has a fix for the crypt32 workaround. @d10sfan Use protontricks to set sound=alsa and directmusic. |
@ryao Worked, thanks! |
This game has an issue with the Intro Movies not playing. It is easy to mistake as just the game being slow because it displays a black screen for a while before finally starting. Setting |
This game performs better with Interesting, the one on the left only has corruption when it flashes yellow or red. The corruption on the right text is less common for unit count and wonder count doesn't always happen. |
In case it helps the wined3d developers, here is a save file that can be used to reproduce the problem: |
Rise of Nations: Extended Edition Sound Problem Issue transferred from #1947. Compatibility Report
System Information
I confirm:
ISSUE OS STEPS Select Library from the main menu RESULTS EXPECTED |
After setting |
same thing as yours, can't start a new game, game just freezes at loading screen |
I ran
But the campaign does seem to work. |
version 1.10 works with camping and scenario |
The tutorial works in 1.10, as well. The |
Sound, scenario and camping are still not working. |
A possible fix for the game: |
Requiring random DLLs from the internet (lol) or a Windows install is hardly a 'fix', it's more of a 'workaround' or 'hack'
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@ahmed-elsayed2017 That would just make the introduction movies work. If you wait long enough, they finish and you can play the game. Alternatively, you can modify the game’s ini file to disable those movies and the game starts almost instantaneously. |
I had no success trying to run it. Just installed last version of Steam (for Linux), Proton, protontricks... the game's menu shows but when I hit play an error about DirectX10 is thrown (That I must have DX10 or +).
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Hello @pisandelli, for your system, giving https://github.com/ValveSoftware/Proton/wiki/For-AMD-users-having-issues-with-non-OpenGL-games a read and making sure you have vulkan drivers installed for your video card with something like Since the suggestions to set |
Thank you @kisak-valve I'll give another try soon and post the result here! |
Oh man! @kisak-valve your tip was right in the bull eye! Thanks! Just installed Vulkan drivers, and follow the steps mentioned in the link. First without success, but then I just installed mesa-vulkan-drivers:i386 and could play the game. First, the tutorial freezed the game and CPU usage was 100%... but then I just made my old configs and now play my solo Game. |
@kisak-valve one problem... the gpu overheated... so badly that my notebook turned off... |
My sound is still crackling with |
Compatibility Report
System Information
I confirm:
SymptomsI installed Rise of Nations: Extended Edition v1.10 and then installed https://i.imgur.com/gZmPJxZ.png Notice the bug on the buildings' sprites. What might've caused the bug? Is there a way to fix it? Reproduction
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This is a problem with Proton. With vanilla Wine buildings are looking fine. |
@data4pass Is there any reason why you are not using proton 4.11-2? That looks like an issue with DXVK. Proton 4.11-2 has a newer version. See if you can reproduce it there. |
Sound still not working with 4.11-12 |
Got the sound working w/ the following commands
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On Proton 5.0 sound worked for me correctly without setting sound=alsa. Installation of directmusic was still needed to get audio working. |
My only issue with Proton 5.0-9 is that i have no audio. I was able to join the multiplayer lobby, start a game and also got the achivement. So, is I tried to install But audio works now, so i think it is fine. Did you had that too? Is that normal? |
This issue has not been fixed as of Proton 6.3. Still have to resort to the protontricks hack, and even that, sometimes, has problems due to its inability to overwrite symlinks with actual files. Had to implement another workaround on top of it to get sound. |
Hey guys! I was able to run the game smoothly with sound using Proton 5.0 (I was trying with 6.x... without success)
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When launching trough steam it starts the launcher. I click play and it gives me a "Could not initialize DirectX! ..." error. I've tried older versions of proton, with no luck. The game launches with wine and plays without sound or multiplayer connectivity trough "riseofnations.exe" located in the installation folder. OS: Arch LinuxKERNEL: 5.18.3-arch1-1 |
Using either wine or latest proton experimental the game stops responding when loading a game (for example, learn to play -> first campaign) the loading process stops about halfway. The music continues to play, but the game never loads. Using protontricks 287450 directmusic OS: ArchLinux 6.0.9-arch1-1 Looks like the issue is the same as mentioned in this comment, the game starts otherwise |
Currently doesn't launch via Steam Play on Arch Linux. Switching to the oldest version of the beta launches a launcher that is frozen and blank. Couldn't wishlist report because game is already purchased. So doing it here. Any help would be greatly appreciated!
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