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0 bytes updates #5644

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kisak-valve opened this issue Aug 22, 2018 · 70 comments
Closed

0 bytes updates #5644

kisak-valve opened this issue Aug 22, 2018 · 70 comments
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@kisak-valve
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Issue transferred from ValveSoftware/Proton#130.
@martinpl posted on 2018-08-22T17:33:25:

So problem is that Steam after start keep downloading empy updates, i thinks it some save stuff.
https://i.imgur.com/im16Jsn.png

@mamoit
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mamoit commented Aug 22, 2018

I got 21 of these a couple of hours ago when I turned on Steam.

@vanyasem
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vanyasem commented Aug 23, 2018

For me some updates were not 0-bytes (but still looks like a savegame sync, and not a game update)

The issue is that it continues to retry those 0-bytes updates every time Steam launches
2018-08-23-042945_2880x1572_scrot

@martinpl
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You will get this in all Steam starts

@sizeofbool
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Surprisingly, not all windows-only games are affected by this issue.
By checking cache of each affected game steam client marks them as normal ones, but if I restart Steam client all those games return to previous state and require checking game cache again.

Steam library folder is on ext4 filesystem. This behaviour happens only with windows-only games.

@meowmeowfuzzyface
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I'm having the same issue:

The "update" completes almost instantly for every game. Every time the Steam client is restarted, the Windows games must download this "update" again. The Steam library folder is on a secondary ext4 hard drive on which I have full read/write permissions. I'm on Ubuntu 18.04.

All native games and most Windows games I've tried so far run successfully, but the Windows games require this instant, 0 byte "update" to be installed before launching. Also, the Windows games run their first time setup every time they are launched, but I'm not sure if it's related. Native games don't have this problem.

@nightsky30
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Same issue.

@romulasry
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Subscribing.

@DanMan
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DanMan commented Aug 25, 2018

Same here. But I copied the games and the appmanifest files over from my Windows install to my Linux library (ext4). Maybe that's the problem? Maybe there's something in the manifest file that causes this?

Sometimes a few MB are downloaded, sometimes nothing, it seems. I'm also on Ubuntu 18.04. Steam initially installed from package manager.

@d10sfan
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d10sfan commented Aug 25, 2018

I see the same issue with all natively (through steamplay) downloaded games.

@hamid-elaosta
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This is a bigger issue than just 0 byte updates. I'm on Ubuntu 18.04 as well, when I launch it re-downloads ~13GB of Darksiders II, ~33GB of Dishonoured 2 and I uninstalled everything else for now to stop it downloading them.

@axredneck
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Is it related to case-sensitivity of ext4 somehow?

@ATypescriptEnjoyer
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ATypescriptEnjoyer commented Aug 27, 2018

Luckily all mine are 0 bytes, although DOOM occasionally tries to download about 280mb, @axredneck my games are on my NTFS drive and I have the same issue

@Zamundaaa
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My windows games are all in a steam library shared with my windows steam client and thus it's on a NTFS partition on another hard drive, so it's most likely not ext4 related. Also sometimes it actually downloads something for me, too. Like The Witcher 3 gets a 130MB download pretty often. And some don't need such an update ever, like Beat Saber or Superhot VR

@ATypescriptEnjoyer
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@Zamundaaa I think that's just games which have updated, I have it occasionally for my newer games

@veikk0
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veikk0 commented Sep 3, 2018

This is also happening to me. However, for some games the update size is 354.3 MB (Bejeweled 3, Might & Magic: Clash of Heroes, Slab) while for others it's 0 bytes (Spelunky, Sorcery! Parts 1 & 2). This is not happening with native games.

The machine is running Linux Mint Cinnamon 18. With the exception of Slab, I moved these over from my other Linux machine (Linux Mint Mate 18) by using the backup and restore backup functionality of Steam. Both machines are in the Steam Beta. With the exception of Slab, all these games are on a 4TB hard drive (full-disk encrypted EXT4) that's separate from my OS installation which resides on an SSD.

@axredneck
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axredneck commented Sep 3, 2018

@veikk0

354.3 MB

It's Proton itself

@MrNessuno
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Happened that connecting my windows steam library (NTFS file system). Some games got deleted, or with 300MB circa of data remaining. I had to re-download all missing games.

@3vi1
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3vi1 commented Sep 10, 2018

On my system I'm seeing this for several titles. All games are installed to a library in a separate mount (/data/steam) which is a BTRFS file system. Verifying the local files and starting each game caused a couple to drop out of the list (as they should have been), but several persist on each restart of Steam no matter what.

@MrCapone
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Same problem here. Affected only steam play (proton) games.

@vanyasem
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@MrCapone please avoid the spam of "me too" messages. If you are also affected, give this issue a "thumbs up". Thank you for understanding.

@glaere
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glaere commented Sep 15, 2018

Occurs with Sins of a Solar Empire: Trinity. I don't use Steam Cloud.

Ubuntu 18.04.1.

@MrCapone
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@dhollinger
My system is Linux Mint 19 (Based on Ubuntu 18.04). I use default steam path (~/.local/share/Steam/). And my /home directory on ext4 partition.

@kisak-valve
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Per "Fixed 0-byte downloads getting queued on startup for all Steam Play titles" in the 2019-01-16 Steam client beta update, please opt into the beta and retest this issue.

@wRAR
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wRAR commented Jan 16, 2019

Fixed for me.

@drawingpixels
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Fixed! (Arch + Btrfs)

@frostworx
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after another "download" of all installed games it is gone here too.
thanks a lot!

@Zamundaaa
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I had to let them all update once but on restart none rescheduled anymore. Thanks. It was very annoying

@LiamDawe
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Yup, needed one more update to each Steam Play title and now it's solved. 👍

@AndrewC437
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AndrewC437 commented Jan 16, 2019 via email

@magpie514
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Seems to be fixed. Thank you!

@kisak-valve
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Thanks for retesting, closing.

@oblitum
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oblitum commented Jan 17, 2019

I'm already into beta (3.16-6). Should I do something to force redownload? Nothing changed for me, both regarding a client update or the zero sized updates.

@nightsky30
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Wondrous!

@kisak-valve
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Hello @oblitum, downloads are managed by the Steam client, not Proton. You'll want to give https://support.steampowered.com/kb_article.php?ref=7021-EIAH-8669 a read if you need help switching to the beta client.

@oblitum
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oblitum commented Jan 17, 2019

@kisak-valve I'm using the beta client (necessary for proton 3.16-6 Beta), but I didn't get a recent client update (if I recall correctly), and the system is behaving basically like before, often full of zero sized updates. I asked because whether there's any means to force the beta client to update. I could have got the update already and don't know (and it's not fixing), or it still needs to be applied but for some reason I didn't receive it.

@oblitum
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oblitum commented Jan 17, 2019

Update just arrived, thank god this is finally fixed \o/ Move this fix out of beta soon! No one deserve this, it was painful.

@oblitum

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@ThoreauHenry
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Per "Fixed 0-byte downloads getting queued on startup for all Steam Play titles" in the [2019-01-16]

Thank you Baby Jesus. Clicking through all that crap became a psychological test/game in itself.

@Unaccounted4
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With the re-release of the patch, I have noticed there's always 1 game which still presents a 0 byte download.

@OlliC
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OlliC commented Jan 18, 2019

I have now a few games that are always in planned update state and cannot be brought to actually update.

@lucifertdark
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I have now a few games that are always in planned update state and cannot be brought to actually update.

If the games are small enough have you tried reinstalling them?

@evilynux
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evilynux commented Jan 19, 2019

The issue seems to have reappeared with today's update...? (that's the version built on Jan 19th 2019 at 2:01:59)

@oblitum
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oblitum commented Jan 19, 2019

@evilynux it happened just once after the update for me, for all games.

@evilynux
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evilynux commented Jan 19, 2019

Ah, trying to play one of the affected games forces a redownload. This may actually fix the issue. To be continued... the download will take some time (7.4 GB). I'll update the status here once it's over.

@frostworx
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be careful! with todays update default settings changed and many games are forced to re-download.
"To reduce the amount of lost data, when you start the client after the update, go straight to the Steam settings > Steam Play and enable Proton for all titles and restart the client. The faster you can do that, the less data steam is able to delete." via https://www.reddit.com/r/linux_gaming/comments/ahi5i8/steam_client_beta_update_january_18th/eeet4t4
thx NoXPhasma!

@frostworx
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& #6035

@kisak-valve
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The discussion here has derailed from the original topic and is most likely a side effect of "Fixed an issue with invalid Steam Play tool selections if user had previously opted in to enable Steam Play for all titles. (Note: this will cause a one-time reset of all Steam Play global and per-app selections to the default state)." in the 2019-01-18 Steam client beta update and #5901.

@ValveSoftware ValveSoftware locked as off-topic and limited conversation to collaborators Jan 19, 2019
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