bemhint – it is an extendable code quality tool for BEM projects.
This module is a core of the tool. It provides the API for external plugins which perform checks of project BEM entities.
$ npm install bemhint
$ bemhint --help
Usage:
bemhint [OPTIONS] [ARGS]
Options:
-h, --help : Help
-c CONFIGPATH, --config=CONFIGPATH : Path to a configuration file (default: .bemhint.js)
-r REPORTERS, --reporter=REPORTERS : flat, html or/and teamcity (default: flat)
Arguments:
TARGETS : Paths to BEM entities (required)
Configuration is a JavaScript/JSON file in the following format:
module.exports = {
// list of the folder names which represent redefinition levels (folders with blocks)
levels: [
'*.blocks',
'blocks-*'
],
// paths which will be ignored during the validation
excludePaths: [
'node_modules/**',
'libs/**'
],
// list of available plugins (node module names relatively to config file path)
plugins: {
// plugin is disabled
'<plugin_name>': false,
// plugin is enabled
'<plugin_name>': true,
// plugin is enabled and uses following settigns
'<plugin_name>': {
// settings
// paths which will be ignored during the validation by this plugin
excludePaths: [
'some.blocks/some-block/**',
'some.blocks/another-block/_some-mod/*',
'some.blocks/yet-another-block/yet-another-block.deps.js'
],
// set of the BEM technologies which should be validated by this plugin
techs: {
'*': false,
'js|deps.js': true,
// separated settings for `bemhtml.js`
'bemhtml.js': {
// settings
}
}
}
}
};
Note! Plugin settings can have any other fields which needs for plugin (not only special fields excludePaths
and techs
). Set of the fields is defined by implementation of plugin.
You need to create the JavaScript file in following format:
module.exports = {
/**
* Default plugin settings (it will be merged with settings from configuration file)
* @returns {Object}
*/
configure: function() {
return {
// settings
}
},
/**
* Checks which needs the information about all BEM entities of the project
* @param {Entity[]} entities
* @param {Config} config
*/
forEntities: function(entities, config) {
...
},
/**
* Checks of the specific BEM entity
* @param {Entity} entity
* @param {Config} config
*/
forEachEntity: function(entity, config) {
...
},
/**
* Checks of the separate technology of the specific BEM entity
* @param {Object} tech
* @param {Entity} entity
* @param {Config} config
*/
forEachTech: function(tech, entity, config) {
...
}
};
Note! Your plugin should contain at least one of the functions forEntities
, forEachEntity
, forEachTech
, but configure
function is not required.
BEM entity (block, element or modifier).
Entity.prototype.getTechs
@returns {Tech[]} - list of technologies which implement this BEM entity
Entity.prototype.getTechByName
@param {String} – technology name (css, js etc. - part of a file name which goes after the first dot)
@returns {Tech} – technology of BEM entity
Entity.prototype.addError
@param {Object} - object which contains the information about an error:
- msg {String} – error message
- tech {String} – technology name where error was found
- [value] {String|Object} – error data
Plugin configuration.
Config.prototype.getConfig
@returns {Object} – full configuration of a plugin
Config.prototype.getTechConfig
@param {String} – technology name
@returns {Object} – configuration of the specific technology
Config.prototype.isExcludedPath
@param {String} – file path
@returns {Boolean}
Config.prototype.resolvePath
@param {String} – relative path
@returns {String} – absolute path built relatively from config file location