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Example 4.Teleport

ChengNan Yang edited this page Mar 28, 2018 · 2 revisions

This example introduces teleport in 3D space. Developers can use Trackpad to teleport in this scene.

  • Change the color of the teleport raycast by modify below material of Element 0.

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  • Add Teleportable script to game object to enable teleport function.
  • To teleport using different type of buttons by changing Teleport Button to Trigger/Pad/Grip.
  • There is no Teleportable script in Blocks, developers cannot teleport when point at Cylinder/Cube/Capsule game object

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  • To set active or inactive of pointer game object.
  • In this example, developers press Pad to turn on/off the Right game object.

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  • To create custom walkable pathway, developers can draw a png image and set Read/Write Enabled to true in Advanced settings.
  • Note: There will be exception error occurs if it is not set to true.

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