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Deincermint ref count rather then calling the deconstructor #377

Deincermint ref count rather then calling the deconstructor

Deincermint ref count rather then calling the deconstructor #377

Workflow file for this run

name: 🔗 GHA
on:
workflow_dispatch:
pull_request:
branches:
- "*"
paths-ignore:
- "**/*.md"
- "LICENSE"
- "**/*.png"
- ".github/ISSUE_TEMPLATE/*"
- ".github/CODEOWNERS"
- "project/demo/*"
push:
branches:
- "main"
paths-ignore:
- "**/*.md"
- "**/*.png"
- "**/LICENSE"
- ".github/ISSUE_TEMPLATE/*"
- ".github/CODEOWNERS"
- "project/demo/*"
env:
GODOT_VERSION: 4.1.2
jobs:
static-checks:
name: 📊 Static checks
uses: ./.github/workflows/static-checks.yml
linux-build:
name: 🐧 Linux
needs: static-checks
uses: ./.github/workflows/linux.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
macos-build:
name: 🍎 macOS
needs: static-checks
uses: ./.github/workflows/macos-build.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
macos-package:
name: 🍎 macOS Package
needs: macos-build
uses: ./.github/workflows/macos-package.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
android-build:
name: 🤖 Android
needs: static-checks
uses: ./.github/workflows/android-build.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
android-package:
name: 🤖 Android Package
if: ${{ github.event_name == 'workflow_dispatch' }}
needs: android-build
uses: ./.github/workflows/android-package.yml
ios-build:
name: 🍎 IOS
needs: static-checks
uses: ./.github/workflows/ios-build.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
ios-package:
name: 🍎 IOS Package
if: ${{ github.event_name == 'workflow_dispatch' }}
needs: ios-build
uses: ./.github/workflows/ios-package.yml
web-build:
name: 🌐 Web
needs: static-checks
uses: ./.github/workflows/web.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
windows-build:
name: 🎨 Windows
needs: static-checks
uses: ./.github/workflows/windows.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
gdextension-build:
name: ⚙️ GDExtension
needs: static-checks
uses: ./.github/workflows/gdextension.yml
with:
fullbuild: ${{ github.event_name == 'workflow_dispatch' }}
godot_version: 4.1.2
module-unit-tests:
name: ⚙️ Module Unit Tests
needs: linux-build
uses: ./.github/workflows/module-unit-tests.yml
gdextension-unit-tests:
name: ⚙️ GDExtension Unit Tests
needs: gdextension-build
uses: ./.github/workflows/gdextension-unit-tests.yml
with:
godot_version: 4.1.2
template-version-file:
name: 📝 Create template version file
needs: module-unit-tests
runs-on: ubuntu-latest
steps:
- name: Create version file
run: |
mkdir -p ${{ github.workspace }}/bin/templates
echo ${{ env.GODOT_VERSION }}.stable > ${{ github.workspace }}/bin/templates/version.txt
mkdir -p ${{ github.workspace }}/bin-mono/templates
echo ${{ env.GODOT_VERSION }}.stable.mono > ${{ github.workspace }}/bin-mono/templates/version.txt
- name: Upload version file
uses: actions/upload-artifact@v2
with:
name: export-templates
path: ${{ github.workspace }}/bin/*
- name: Upload Mono version file
uses: actions/upload-artifact@v2
with:
name: export-templates-mono
path: ${{ github.workspace }}/bin-mono/*