Making loadlibraries work on Mac #443
Workflow file for this run
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name: 🔗 GHA | |
on: | |
workflow_dispatch: | |
pull_request: | |
branches: | |
- "*" | |
paths-ignore: | |
- "**/*.md" | |
- "LICENSE" | |
- "**/*.png" | |
- ".github/ISSUE_TEMPLATE/*" | |
- ".github/CODEOWNERS" | |
- "project/demo/*" | |
push: | |
branches: | |
- "main" | |
paths-ignore: | |
- "**/*.md" | |
- "**/*.png" | |
- "**/LICENSE" | |
- ".github/ISSUE_TEMPLATE/*" | |
- ".github/CODEOWNERS" | |
- "project/demo/*" | |
env: | |
GODOT_VERSION: 4.2.1 | |
jobs: | |
static-checks: | |
name: 📊 Static checks | |
uses: ./.github/workflows/static-checks.yml | |
linux-build: | |
name: 🐧 Linux | |
needs: static-checks | |
uses: ./.github/workflows/linux.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
macos-build: | |
name: 🍎 macOS | |
needs: static-checks | |
uses: ./.github/workflows/macos-build.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
macos-package: | |
name: 🍎 macOS Package | |
needs: macos-build | |
uses: ./.github/workflows/macos-package.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
android-build: | |
name: 🤖 Android | |
needs: static-checks | |
uses: ./.github/workflows/android-build.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
android-package: | |
name: 🤖 Android Package | |
if: ${{ github.event_name == 'workflow_dispatch' }} | |
needs: android-build | |
uses: ./.github/workflows/android-package.yml | |
ios-build: | |
name: 🍎 IOS | |
needs: static-checks | |
uses: ./.github/workflows/ios-build.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
ios-package: | |
name: 🍎 IOS Package | |
if: ${{ github.event_name == 'workflow_dispatch' }} | |
needs: ios-build | |
uses: ./.github/workflows/ios-package.yml | |
web-build: | |
name: 🌐 Web | |
needs: static-checks | |
uses: ./.github/workflows/web.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
windows-build: | |
name: 🎨 Windows | |
needs: static-checks | |
uses: ./.github/workflows/windows.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
gdextension-build: | |
name: ⚙️ GDExtension | |
needs: static-checks | |
uses: ./.github/workflows/gdextension.yml | |
with: | |
fullbuild: ${{ github.event_name == 'workflow_dispatch' }} | |
godot_version: 4.2.1 | |
module-unit-tests: | |
name: ⚙️ Module Unit Tests | |
needs: linux-build | |
uses: ./.github/workflows/module-unit-tests.yml | |
gdextension-unit-tests: | |
name: ⚙️ GDExtension Unit Tests | |
needs: gdextension-build | |
uses: ./.github/workflows/gdextension-unit-tests.yml | |
with: | |
godot_version: 4.2.1 | |
template-version-file: | |
name: 📝 Create template version file | |
needs: module-unit-tests | |
runs-on: ubuntu-latest | |
steps: | |
- name: Create version file | |
run: | | |
mkdir -p ${{ github.workspace }}/bin/templates | |
echo ${{ env.GODOT_VERSION }}.stable > ${{ github.workspace }}/bin/templates/version.txt | |
mkdir -p ${{ github.workspace }}/bin-mono/templates | |
echo ${{ env.GODOT_VERSION }}.stable.mono > ${{ github.workspace }}/bin-mono/templates/version.txt | |
- name: Upload version file | |
uses: actions/upload-artifact@v2 | |
with: | |
name: export-templates | |
path: ${{ github.workspace }}/bin/* | |
- name: Upload Mono version file | |
uses: actions/upload-artifact@v2 | |
with: | |
name: export-templates-mono | |
path: ${{ github.workspace }}/bin-mono/* |