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Display block controls after typing and moving the pointer #657

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mtias opened this issue May 4, 2017 · 3 comments
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Display block controls after typing and moving the pointer #657

mtias opened this issue May 4, 2017 · 3 comments
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[Feature] Blocks Overall functionality of blocks General Interface Parts of the UI which don't fall neatly under other labels. Good First Issue An issue that's suitable for someone looking to contribute for the first time [Type] Task Issues or PRs that have been broken down into an individual action to take
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@mtias
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mtias commented May 4, 2017

From @jasmussen:

All block boundaries & controls fade out as soon as you start typing, so you can focus on the content. But as soon as you move the mouse, the boundaries & controls fade in again, as this indicates you might want to manipulate the blocks.

@mtias mtias added [Feature] Blocks Overall functionality of blocks General Interface Parts of the UI which don't fall neatly under other labels. [Type] Task Issues or PRs that have been broken down into an individual action to take labels May 4, 2017
@jasmussen jasmussen added this to the Beta milestone May 10, 2017
@ellatrix
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Done in #556.

@jasmussen
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jasmussen commented May 24, 2017

Reopening this, as we're 90% there with #556, but not quite.

What works now is:

  • click block to show boundaries
  • arrow key around without boundaries disappearing
  • can even use shift and other keyboard shortcuts without boundaries disappearing
  • as soon as you start typing, boundaries fade out — good
  • as soon as you select text, even with shift + arrow keys, boundaries fade back in — good

The missing piece is showing the boundaries of the selected block on mouse movement.

Here's a GIF:

focus

☝️ essentially that click to show boundaries again should be unnecessary, as you have already selected the block.

@jasmussen jasmussen reopened this May 24, 2017
@ellatrix
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Ah, apologies, I always forget about the mousemove part.

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Labels
[Feature] Blocks Overall functionality of blocks General Interface Parts of the UI which don't fall neatly under other labels. Good First Issue An issue that's suitable for someone looking to contribute for the first time [Type] Task Issues or PRs that have been broken down into an individual action to take
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