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Fix editing performance in Widgets Customizer #30654

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merged 7 commits into from
Apr 15, 2021

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@kevin940726 kevin940726 commented Apr 9, 2021

Description

This fixes an important performance issue in the Widgets Customizer where editing any block will re-render the whole block editor. This branch is based on #30221 for easier review but should be re-target to trunk before merge.

The problem with the original approach is that every time we update any block we create a new instance of the nextBlocks array and set it back to the component's state via setState. This feels intuitive but apparently it breaks the optimization useBlockSync has. Turns out we need to make sure the nextBlocks instance we pass to the <BlockEditorProvider>'s value should be referential equal to the nextBlocks we received from the onChange callback. Or else all changes are marked as persistent and will re-render the whole block editor.

The solution is simply to call setState with the nextBlocks we receive from the callback whenever possible.

I also essentially refactored the code in SidebarAdaptor and useSidebarBlockEditor to use the customize API as the source of truth of all states, and simplify the logic a little bit. I added a few methods regarding undo/redo in #30400. They're currently unused yet though, but they should work. We can add the UI in another PR.

How has this been tested?

  1. Enable "Highlight updates" in React devtools.
  2. Enable Widgets Customizer in the gutenberg experiments page.
  3. Go to Appearance -> Customize -> Widgets.
  4. Edit any block in any widget area.
  5. Notice that only the block being edited is highlighted by React devtools most of the time.
  6. And of course, it's way smoother than before.
  7. Also try adding a new block, creating block on enter, or deleting a block. And notice the corresponding changes should reflect on the preview as expected.

Screenshots

Kapture.2021-04-09.at.14.49.28.mp4

Types of changes

Bug fix

Checklist:

  • My code is tested.
  • My code follows the WordPress code style.
  • My code follows the accessibility standards.
  • I've tested my changes with keyboard and screen readers.
  • My code has proper inline documentation.
  • I've included developer documentation if appropriate.
  • I've updated all React Native files affected by any refactorings/renamings in this PR (please manually search all *.native.js files for terms that need renaming or removal).

@kevin940726 kevin940726 added [Type] Bug An existing feature does not function as intended [Type] Performance Related to performance efforts [Feature] Widgets Customizer Ability to add and edit blocks in Customize → Widgets. labels Apr 9, 2021
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Size Change: +39.9 kB (+3%)

Total Size: 1.46 MB

Filename Size Change
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compressed-size-action

Comment on lines 271 to 304
canUndo() {
return this.historyIndex > 0;
}
canRedo() {
return this.historyIndex < this.history.length - 1;
}
_seek( historyIndex ) {
const currentWidgets = this.getWidgets();

this.historyIndex = historyIndex;

const widgets = this.history[ this.historyIndex ];

this._internalUpdateWidgets( widgets );

this._emit( currentWidgets, this.getWidgets() );
}
undo() {
if ( ! this.canUndo() ) {
return;
}

this._seek( this.historyIndex - 1 );
}
redo() {
if ( ! this.canRedo() ) {
return;
}

this._seek( this.historyIndex + 1 );
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These are currently unused, but paving the way for the undo/redo feature in the future.

packages/customize-widgets/src/components/header/index.js Outdated Show resolved Hide resolved
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This is fantastic! I tested this locally and it's a huge huge huge improvement. useSidebarBlockEditor is a lot easier to understand now, too. I left a few minor comments.

ignoreIncoming.current = true;
( nextBlocks ) => {
setBlocks( ( prevBlocks ) => {
if ( isShallowEqual( prevBlocks, nextBlocks ) ) {
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@noisysocks noisysocks Apr 14, 2021

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Is this ever true? I don't understand why useBlockSync would call onChange if nothing has changed.

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It happened once in my testing, not sure why though 🤔.

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IIRC, useBlockSync works based on the reference to the blocks array; I don't know if it goes through the array of blocks. It theoretically works because the block-editor store is supposed to make sure that references to a slice of blocks don't change unless the blocks actually did change. (To prevent re-renders and stuff.)

It might be worth changing that line to use isShawllowEqual as well. I think it may have been avoided to prevent looping over the entire array of blocks every time the subscription callback fires

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It might be worth changing that line to use isShawllowEqual as well. I think it may have been avoided to prevent looping over the entire array of blocks every time the subscription callback fires

Yeah I think that would make sense! I believe it also means that I don't have to do the weird if (nextBlocks === newBlocks) newBlocks = [...nextBlocks] thing below.

Want to make an issue/PR?

const prevWidget = sidebar.getWidget( widgetId );

// Bail out updates by returning the previous widgets.
// Deep equality is necessary until the block editor's internals changes.
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What do you mean by "until the block editor's internals change"? Is this ever going to happen?

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It seems like we currently use isEqual under the hood in our reducer for every edit in the block editor package. Until we optimize it there, it's best to follow the same logic here and do a isEqual check for every edit as well. I have no idea if we ever have time to optimize it though 😅.

Comment on lines +66 to +69
this.canUndo = this.canUndo.bind( this );
this.canRedo = this.canRedo.bind( this );
this.undo = this.undo.bind( this );
this.redo = this.redo.bind( this );
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Binding these shouldn't be necessary. It's only needed when we use a class member function as a callback.

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It's just easier if any components/hooks want to access these methods without having to memoize/bind them again. We don't need these now though.

const { canUndo, canRedo, undo, redo } = sidebar;

_handleSettingChange( newWidgetIds, oldWidgetIds ) {
const addedWidgetIds = difference( newWidgetIds, oldWidgetIds );
const removedWidgetIds = difference( oldWidgetIds, newWidgetIds );
_getWidgetIds() {
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It's slightly confusing that getWidgets() and _getWidgetIds() are named similarly but the former returns "adapted" data and the returns data from the underlying setting. I'd consider not having _getWidgetIds() and instead using this.setting.get() everywhere. It's more verbose but, in my opinion, less ambiguous.

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I tried that but I thought this.setting.get() isn't very clear what it would return.

@kevin940726 kevin940726 changed the base branch from fix/create-new-block-on-enter to trunk April 15, 2021 02:45
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Shoot, I kept forgetting to change my base before rebasing and force pushing, sorry for the pings folks 😅.

@kevin940726 kevin940726 merged commit 483a9db into trunk Apr 15, 2021
@kevin940726 kevin940726 deleted the fix/widgets-customizer-edit-performance branch April 15, 2021 03:37
@github-actions github-actions bot added this to the Gutenberg 10.5 milestone Apr 15, 2021
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Labels
[Feature] Widgets Customizer Ability to add and edit blocks in Customize → Widgets. [Type] Bug An existing feature does not function as intended [Type] Performance Related to performance efforts
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3 participants