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Trill and Tremolo Lanes #909

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Trill and Tremolo Lanes #909

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Purplo-cf
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Requires YARG.Core PR 222.

Assets and rendering behavior for trill and tremolo lanes.

Created TrackPlayer pool for lane elements

Rendering behavior for lanes

Remove DetectLanes usage

Create separate prefabs for pro keys overlay colors and pro keys white key highlights. Use only overlay material for overlays, and use only highlight material for highlights

Use flag booleans instead of comparing flags

Replace separate lane components with single mesh and armature

Material sorting order adjustments after lane model change
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Refer to the previous PR for reasoning behind the Unity prefab and material changes:
#875

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