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Releases: YoYoGames/3D-2D

0.1.4

06 Sep 13:40
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Changelog:

  • Fixed typo in the File menu.
  • Export directory is now created if it does not exist.
  • Enabled loading of JPG (JPEG) textures.
  • Increased maximum number of bones of animated models from 64 to 128.
  • Added reset of lighting and custom camera when creating a new project.
  • Added tooltips for buttons in the floating toolbar.
  • Key F now centers the camera.
  • Fixed a bug where loading a model with bones but without animations would cause an error.
  • Numeric inputs now show up to 4 decimal places instead of 2.
  • Changed behavior of gizmo for scaling and rotating objects to work even when the camera moves.
  • Fixed gizmo for moving objects in local space.

0.1.3

19 Aug 10:35
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Changelog:

  • You can now switch between grid and list view of animations.
  • Replaced sprite icons with icon font.
  • Added highlight for buttons and checkboxes (mouse over, click).
  • Fixed layout/sizing issues of the directional lights accordion widget.
  • Implemented behavior for all floating toolbar buttons - you can now control grid size and snapping, angle snapping, global/local edit space and edit type (move, rotate, scale) from the floating toolbar.
  • Removed Spacebar as a keyboard shortuct for switching between global and local editing space! This will be used for playing/pausing animations instead in future versions.
  • Importing models does not crash the app when using YYC.
  • Fixed crash that occurred when flipping texture coordinates.
  • Fixed a bug where right-clicking into the viewport would crash the app in YYC.
  • Model and texture paths in save files were changed to relative to the save file location. This should make it easier to share projects with others.
  • Double clicking into inputs now selects all text.
  • Fixed a bug where using navigation keys in the viewport and then selecting an input would type the keys into the input.
  • Window caption now contains the app version.