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Linter for automated scanning and reporting of an Unreal project's adherence to style guide standards

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ZeroSpace-Studios/ue5-linter

 
 

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Getting Started

  1. Go to the releases section of this repo, select the correct version and download the zip named "Linter 5.x".
  2. Once you download it, extract the contents into GameProject/Plugins/. If done correctly you should have the following folder structure, GameProject/Plugins/Linter
  3. Right click on your GameName.uproject and click Generate Visual Studio Project Files.
  4. Start your project

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Linter for automated scanning and reporting of an Unreal project's adherence to style guide standards

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  • C++ 61.8%
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  • Other 1.6%