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MM-Randomizer v1.13.0.11

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@ZoeyZolotova ZoeyZolotova released this 27 Dec 12:04
· 1649 commits to master since this release

New Features

  • Updated Business Scrub behavior
    They now relocate if their destination is vacant. If they don't successfully relocate, they will return back to their home and continue selling items. If you then talk to them in a form that can trade a title deed to them, they will fly away and let you use the Deku Flower.
  • New Main Setting (Other Customizations) - Progressive Upgrades
    When enabled, Swords, Wallets, Magic, Bomb Bags and Bow/Quivers will be found in their intended order.
    Logic should automatically handle this option, including glitched and user logic, and including requiring higher capacity for Quivers, Bomb Bags, Wallets, Swords and Magic Power.
    If Extra Starting Items related to Progressive Upgrades are chosen, you will start with what would logically be progressive. E.g. if you add just Gilded Sword as an Extra Starting Item, and don't randomize the Kokiri Sword, you will start with the Razor Sword, and the first and only sword upgrade you find will give you the Gilded Sword.
  • New Gimmick - Ice Traps
    Junk Items will be replaced with ice traps, which freeze Link and damage him until he breaks out of it. When in Zora form, ice traps will cause you to void out (except in boss rooms).
    Number of Ice Traps can be configured between None, Normal, Extra, Mayhem and Onslaught.
    Ice Traps can be configured to appear as Major Items, Junk Items or either.
    Ice Traps - Enable Quirks option makes Ice Traps behave slightly different from other items.
  • New Gimmick - Continuous Deku Hopping
    Press A while hopping across water to keep hopping.
  • New Comfort Option - Elegy speedups
    After playing the Elegy of Emptiness, it immediately takes effect and returns control of Link to you.
    Also speeds up block and camera movement during the Stone Tower climb.
  • New Cosmetic Option - Disable Combat Music
    Disables combat music around all regular (non boss or miniboss) enemies in the game.
  • New Adult Link model and handling of model provided by SkilarsArt mod.
  • New Overlay menu on pause screen. Hold L or D-Up on the Inventory or Mask screen to view the overlay. The overlay displays your Dungeon Items (Boss Remains, Small Key count, Boss Key, Dungeon Map, Compass, Stray Fairy count) and Skulltula Token count.
  • Updated Tunic color cosmetic - added separate options for each form's tunic color including an option to not alter the tunic color at all.
  • New Cosmetic - Instrument
    Instrument lets you choose from various instruments. Or choose Random.
  • New Cosmetic - Randomize Hue of Miscellaneous UI
    Shifts the hue of various UI elements.
  • New Gimmick - Nut and Stick Drops.
    Increases the number of field drops of Deku Nuts and Deku Sticks.
  • New Cosmetic - Low Health SFX.
    Can pick a specific sound, disable it, or let the randomizer pick a random one.
  • New Cosmetic - Form Energy color.
    Each transformation form tab can now set an energy color for the form.
    Human - Colors of Spin Attack and Great Spin Attack.
    Deku - Color of dust effect and sparkles while using a deku flower.
    Goron - Color of the Punch and the Roll energy.
    Zora - Color of the energy shield.
    Fierce Deity - Color of the sword sparkles and beam.

Updates

  • A Unix build of wadpacker is now bundled with the randomizer in the vc folder.
  • Update Shops
    Item models in shops and item names in messages now update to more accurately reflect the item to be received. E.g. Items that become Recovery Hearts now change their appearance in shops and change their name in messages; Bottle with Red Potion now changes appeareance and name to that of Red Potion; etc.
    Tingle Shops message box now displays more like the Milk Bar. (instead of "Item Name 20 Rupees" it now says "Item Name: 20 Rupees")
    Replaced message when lottery is won so that it doesn't say 50 Rupees.
  • Shorten cutscenes
    Changed from being one checkbox to being a separate main tab. The Shorten Cutscenes tab contains more tabs of different categories of shortened cutscenes. Most of the pre-existing shortened cutscenes are part of the General - Everything Else option.
    Added new options to the General tab:
    • Milk Bar Performance: Shortens the cutscenes in the Milk Bar when performing for Toto.
    • Blast Mask Thief: No longer have to wait for Sakon to escape after defeating him in North Clock Town.
    • Fisherman Game: Fisherman Game now immediately ends when you get 20 points.
    • Boat Archery: Boat Archery minigame now immediately ends when you get 20 points. Swamp Boat Cruise boat now travels significantly faster.
    • Hungry Goron: You will not be interrupted when you approach the goron and don't have to watch him roll away.
    • Tatl Interrupts: Previously part of the Shorten Cutscenes option, this removes most instances of Tatl interrupting you.
      New Tab - Boss Intros. Skip the intro cutscenes of Odolwa, Goht, Gyorg, Twinmold, Majora, Wart, Igos du Ikana and Gomess.
      Final night midnight fireworks cutscene in South Clock Town is removed, and the stairs to the roof open without having to reload the scene or take control away from the player.
  • Split Comfort/Cosmetics tab into two separate tabs - "Comfort" and "Cosmetics".
  • Low and Super Low Gravity gimmicks now affect goron rolling, zora dolphin dives, popping out of deku flowers, bombs, powder kegs, cuccos.
  • If Quest Item Extra Storage is enabled, Trade and Quest items are no longer repeatable in the same cycle. I.e. Per cycle, there is only one Moon's Tear, one of each Title Deed, one Letter to Kafei, one Express Mail, one Pendant of Memories, one Room Key.
  • Improvements to Random Music.
  • Add more SFX to the SFX Randomizer and updated some SFX categories.
  • The Zora Cape wall near the owl statue is now too high for Fiece Deity to climb when the Fierce Deity Anywhere gimmick is enabled.
  • Updated Seahorse and Moon's Tear related NPC messages when Update World Models is enabled.
  • Patch Files (.mmr) can now only be applied by the same build of the randomizer that generated them.
  • Moved resources from external to internal storage. The music folder should now be in the same folder as the exe file, instead of in the Resources folder, which has been removed.
  • Added a more useful error message when trying to output a wad without having the vc folder.
  • Added ability to set an output path in CLI via the -output argument. VC output can now handle relative filename.
  • Reorganized the Gimmicks tab.
  • Added ability to start with Tingle Maps and Great Spin Attack, both for Extra Starting Items and as random starting items.
  • Shop Cursor color now changes to be the same as the color set for the A button.
  • Added Baby Zoras as a competitive hint location when songs are mixed with items. Priority is above double minigames but below Frog Choir / Anju and Kafei.

Casual Logic

  • Updated to take Business Scrub relocation into account - Swamp Scrub Purchase can now be acquired without Deku Mask if you have Moon's Tear and Land Title Deed; Mountain Scrub Purchase can now be acquired without Goron Mask if you have Moon's Tear, Land Title Deed, Swamp Title Deed and Deku Mask.
  • Fixed some issues.
  • Added 'OSH Storage Room Clip' trick.
  • Removed incorrect conditional from Woodfall Bridge Room Hive.
  • Added Deku + Magic as conditional for Honey and Darling 50r.
  • Fixed Stone Mask check to take Goron Fence Jump trick into account.
  • Poisoned Water as Goron now correctly requires a way to kill the Big Octo.
  • Removed Any Sword from the requirements of Inverted Stone Tower Temple access.

Bug Fixes

  • Fixed softlock that occurred when receiving a reward after defeating Igos du Ikana while in the air (and some other circumstances).
  • Fixed D-Pad being briefly usable at the start of Goron Race and Beaver Race.
  • Fixed issue with the Ikana Canyon Business Scrub when using Vanilla Layout.
  • Fixed Goron Elder's Son to not check if you have a bottle when starting the Goron Race.
  • Fixed issue that caused a skulltula token item model to not load and appear invisible if there were already 8 unique item models loaded previously. This was possible if all the skulltulas in the 2nd room of the Ocean Spider House had different models.
  • Fixed error that occurred when using non-clear Competitive hints.
  • Fixed bug with D-Pad being usable on Epona.
  • Fixed error when double clicking empty space in Go To in logic editor.
  • Fixed curiosity shop not properly removing Big Bomb Bag and All Night Mask from the shop's inventory after buying them (which resulted in a crash when you try to buy them again).
  • Fixed crash that can occur when loading a room while some item models are still rendering.
  • Fixed Bio Baba Grotto Heart Piece rotation.
  • Fixed Dungeon Entrance Randomizer issues.
    Day Transition after exiting a dungeon no longer takes you to another scene with potential softlock.
    Wrong Warp to deku transformation cutscene now works as normal. (Other similar glitches should work too.)
    Termina Field now goes into "cycle 1" mode when you don't have an Ocarina.
    Trying to use Oath to Order on the clock tower roof top when you don't have an Ocarina no longer takes you to the moon.
    Non-shortened cutscenes no longer take you to the wrong dungeon exit after the Giants cutscene.
  • Adult Link can now handle pushing Mikau.