This program allows you to modify various things in a Divinity Original Sin II savegame.
It is technically, more a front end for Norbyte's LSlib than a real savegame editor.
Only English and French languages are available at this time.
You can create more translations by adding new databases in the Locales folder.
Databases use SQLite format. I personnaly use DB Browser for SQLite.
It is highly suggested (but not required) to use ISO 639-2 format for databases filenames.
If the game complain about savegame corruption, disable cloud storage before saving and modifying your savegames.
Use a special save to make your modifications. Save your game once then a second time, and only edit that second save. If something goes wrong, you won't loose much progression.
- Using keyboard to (un)select Talents may be messy sometimes.
- Last line of Tags description may be truncated.
- Modifying the original savegame during edition may leads to unpredicable results if metadatas are loaded after (either by displaying informations, removing mods, or opening the tree view)
- Savegames are sorted by system time, not by savegame time (order may differs from the game selection)
Base application requires Windows 7 or better.
It requires Norbyte LSlib to load and modify savegames (included in Binaries/C/)