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fix: editor_plugin.h was moved to editor/plugins #629

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Lunatix89
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Looks like editor/editor_plugin.h was moved to editor/plugins/ so the build fails with the latest master branch (see here: godotengine/godot#90975).

@Lunatix89
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There is also another reference in modules/voxel/util/godot/classes/editor_interface.h but I'm not sure whether this needs to be fixed as well or not.
I'm also not sure whether it would be better to add a switch like "#if VERSION_MAJOR == 4 && VERSION_MINOR >= 3` because it would otherwise fail builds in older releases.

@Zylann
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Zylann commented Apr 29, 2024

Should be fixed in 2c625a6 712f013

@Zylann Zylann closed this May 4, 2024
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2 participants