libsl3 is designed to enable comfortable and efficient communication with a SQLite database based on its natural language, which is SQL.
libsl3 originated back at a time when C++11 was new. It has remained stable to support existing users for quite a while, over a decade. With the arrival of C++23, development has restarted, but due to a lack of time, not much has happened so far. The minimum required C++ standard is now C++17. The goal is to keep the interface stable, but using a newer C++ standard might justify some breaking changes.
For people seeking the old version, release v1.1.31001 preserves the original C++11 state with CMake 2.8 support.
The full documentation for libsl3 can be found here:
https://a4z.github.io/libsl3/
#include <cassert>
#include <iostream>
#include <sl3/database.hpp>
int main()
{
using namespace sl3;
// define a db
Database db(":memory:");
// run commands against the db
db.execute("CREATE TABLE tbl(f1 INTEGER, f2 TEXT, f3 REAL);");
// create a command with parameters
auto cmd = db.prepare("INSERT INTO tbl (f1, f2, f3) VALUES (?,?,?);");
//add some data
cmd.execute(parameters(1, "one", 1.1));
cmd.execute(parameters(2, "two", 2.2));
// access the data
Dataset ds = db.select("SELECT * FROM tbl;");
// Dataset is a container
assert(ds.size()==2);
// A row in a dataset is also a container
auto row = ds[0] ;
assert(row.size()==3);
// Type info for each field s available
assert ( row[0].type() == Type::Int ) ;
assert ( row[1].type() == Type::Text ) ;
assert ( row[2].type() == Type::Real ) ;
// there is also iterator access
for(const auto& row :ds) {
for (const auto& field : row) {
std::cout << field << " " ;
}
std::cout << std::endl;
}
}
This will output
1 one 1.1
2 two 2.1
Additional samples can be found in the tests and tests/samples subfolder.