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Improve example scene graphics
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aXu-AP committed May 27, 2022
1 parent 9b985a8 commit ea8572e
Showing 1 changed file with 25 additions and 8 deletions.
33 changes: 25 additions & 8 deletions addons/virtualcamera/VCameraExample.tscn
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=2]
[gd_scene load_steps=18 format=2]

[ext_resource path="res://addons/virtualcamera/VCameraBrain.gd" type="Script" id=1]
[ext_resource path="res://addons/virtualcamera/VCameras/VCamera.gd" type="Script" id=2]
Expand Down Expand Up @@ -29,9 +29,21 @@ func _process(delta: float) -> void:

"
[sub_resource type="ProceduralSky" id=7]
sun_latitude = 20.0
sun_longitude = -135.0
[sub_resource type="Environment" id=8]
background_mode = 2
background_sky = SubResource( 7 )
ambient_light_sky_contribution = 0.2
[sub_resource type="CubeMesh" id=1]
size = Vector3( 2, 0, 2 )
[sub_resource type="SpatialMaterial" id=10]
albedo_color = Color( 0.572549, 0.572549, 0.572549, 1 )
[sub_resource type="CylinderMesh" id=2]
top_radius = 0.5
bottom_radius = 0.5
Expand All @@ -46,21 +58,25 @@ top_radius = 0.75
bottom_radius = 0.75
height = 1.0
[sub_resource type="SphereMesh" id=5]
[sub_resource type="CapsuleMesh" id=9]
radius = 0.5
height = 1.0
[node name="VCameraExample" type="Spatial"]
script = SubResource( 6 )
[node name="Level" type="Node" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="Level"]
environment = SubResource( 8 )
[node name="DirectionalLight" type="DirectionalLight" parent="Level"]
transform = Transform( 0.742981, 0.175351, -0.645934, 0, 0.965071, 0.261987, 0.669312, -0.194651, 0.71703, 0, 3.5684, 0 )
transform = Transform( 0.707107, 0.241845, -0.664463, 0, 0.939692, 0.34202, 0.707107, -0.241845, 0.664463, 0, 10, 0 )
shadow_enabled = true
[node name="Ground" type="MeshInstance" parent="Level"]
transform = Transform( 15, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 10 )
[node name="Pillar1" type="MeshInstance" parent="Level"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1, 0 )
Expand All @@ -85,8 +101,8 @@ script = ExtResource( 3 )
degrees_per_second = Vector3( 0, 20, 0 )
[node name="Character" type="MeshInstance" parent="Level/UniformRotation"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, 0 )
mesh = SubResource( 5 )
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 5, 0, 0 )
mesh = SubResource( 9 )
skeleton = NodePath("../../..")
[node name="VCameraBrain" type="Camera" parent="."]
Expand Down Expand Up @@ -150,9 +166,10 @@ follow_lerp_t = 0.9
[node name="Orbiter" type="Spatial" parent="Follow2"]
transform = Transform( -1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 0, 0 )
script = ExtResource( 7 )
mouse_sensitivity = 0.5
lerp_speed = 0.2
orbit_radii = Vector3( 0.5, 3, 1 )
orbit_heights = Vector3( 1.5, 1, -0.5 )
orbit_radii = Vector3( 0.5, 5, 2 )
orbit_heights = Vector3( 4, 1, -0.5 )
[node name="LookAt" type="Spatial" parent="Follow2/Orbiter"]
transform = Transform( -1, -5.61559e-08, -1.40165e-07, 1.77636e-15, 0.928271, -0.371904, 1.50996e-07, -0.371904, -0.928271, 0, 0, 0 )
Expand Down

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