Prefabs for Sky Jump
CameraController.cs = script to give to the camera so it follows the player
Clouds.prefab = Giant cloud platform, can be aligned to cut off the bottoms of the platforms so they look like they're floating
Collectible.cs = script to attach to the collectible to make it spin
Collectible.prefab = little spinning cube that represents a "power-up"
Crumbler.cs = script to make the crumbler platform disappear
Crumbler1.prefab = platform that vanishes after a certain amount of time
Door.prefab = thing to mark the end of the level (triggers the "you win" or "you lose" message)
Level01TestCharacter.prefab = our third person character
ThirdPersonCharacter.cs = code for the third person character
Rotating Platform.prefab = the flat cylinder that just spins in place
Safe1.prefab = stationary platforms (no special characteristics)
Spinner.prefab = orbiting platform
SpinnerScript.cs = script to make the platform "spinner" orbit
Swayer.prefab = swaying platform