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refactor: separate getShaderDataRefection method in shaderity utility #915

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merged 6 commits into from
Nov 24, 2021

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@KaYaF KaYaF commented Nov 24, 2021

The getShaderDataRefection method in shaderity utility is too long. I separate the method into small parts.

Furthermore, I removed an 'any type' object.

@KaYaF KaYaF self-assigned this Nov 24, 2021
@KaYaF KaYaF changed the base branch from master to develop November 24, 2021 04:07
@KaYaF KaYaF marked this pull request as draft November 24, 2021 04:09
@KaYaF KaYaF marked this pull request as ready for review November 24, 2021 04:19
@emadurandal emadurandal merged commit 6e0d962 into develop Nov 24, 2021
@delete-merged-branch delete-merged-branch bot deleted the refactor/separate-method-in-shaderity-utility branch November 24, 2021 04:21
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2 participants