fix(overlay): only "tab trap" when you mean to #885
Merged
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Description
Safari has issues with WebGL canvas in association with out tab trapping solution. This mitigated the issue by initializing the tab trapping approach only when tab trapping is being used by an element.
I have another idea that is low touch that I want to try, but all of my other ideas in this area haven't been working, so having something proposed as a possible path forward feels nice...
Related Issue
refs #848
Motivation and Context
You should be able to have WebGL canvas AND use SWC.
How Has This Been Tested?
Types of changes
Checklist: