- w,s,a,d = move forward,backward,left,right.
- p = fire cannon
- v = change camera view
- mouse = for helicopter camera
- up = disembark from boat
- up,down,left,right = move forward,backward,left,right for Link.
- b = when close to the boat, link will board it,
- press v to adjust after boarding the boat.
- The objective of the game is to score as much as possible before the game ends.
- Score can be increased by collecting gifts and killing monsters.
- Boat initially has 10 health points, displayed in the form of a bar, that reduces on collision with the rocks or the sea monsters.
- Health point bar: red region = 0-3hp, yellow region = 4-6hp, green region = 6-10 hp.
- Game ends when the boat loses all its health.
- Boat has a canon which is used to throw cannonballs on the monsters and the rocks.
- After killing some sea monsters, a boss monster will appear, and has a big reward once its killed.
- Boss inflicts more damage than the normal monster, hence be careful when closing in on it.
- Both kinds of monsters approach the boat.
- Giflts are present on floating barrels.
- multiplier meter = used for increasing score multiplier to 1.5X .
- Gifts include:
- Health bonus
- Multiplier bonus to 1.5X
- The score is shown via a seven segment display.
- Game world is extended till infinity.
- If all rocks and monsters are avoided/killed, then the player can reach an island, exit the boat and collect the treasure, which has a value of upto 100points.