Ray tracing renderer implemented for Computer Graphics rendering competition at ETH.
Click here to see the course page
Features:
Alessia Paccagnella:
- Environment map emitter
- Advanced Camera Model (Depth of Field, Lens distortion, Chromatic Aberration)
- NL means denoising
- Image Textures
- Spotlight
- Procedural Texture
Niklaus Houska:
- Disney BRDF (baseColor, Metal, Specular, specularTint, Roughness, clearcoat, clearcoatGloss)
- Modeling Meshes
- Bump Mapping
- Textured Emitter
- Heterogeneous participating media