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Installation
junzhan.yzw edited this page Nov 5, 2015
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- Use git tag. Add
pod 'wax', :git=>'[email protected]:alibaba/wax.git', :tag=>'1.1.0'
to your Podfile - Use git commit. Add
pod 'wax', :git=>'[email protected]:alibaba/wax.git', :commit=>'5c762ad'
to your Podfile - Use local path. Add
pod 'wax', :git=>'[email protected]:alibaba/wax.git', :path=>'/User/junzhan/wax'
to your Podfile - Don't know Cocoapods? Just google it!
- See sample in
examples/InstallationExample/InstallWithCocoaPods
- Add lib directory of these files to your project in accordance with the rules.
'lib/*.{h,m}',
'lib/adaptation/*.{h,m}',
'lib/lua/*.{h,m,c}',
'lib/extensions/block/*.{h,m}',
'lib/extensions/ivar/*.{h,m}',
'lib/extensions/capi/**/*.{h,m,c}',
If you need to use more extensions in Lua, you can add them to your project.
'lib/extensions/CGAffine/*.{h,m}',
'lib/extensions/CGContext/*.{h,m}',
'lib/extensions/filesystem/*.{h,m}' ,
'lib/extensions/HTTP/*.{h,m}',
'lib/extensions/json/**/*.{h,m,c}'
'lib/extensions/SQLite/**/*.{h,m,c}'
'lib/extensions/xml/**/*.{h,m,c}'
If you want to use SQLite, you need add libsqlite3
to Build Phases->Link Binary With Libraries
.
If you want to use xml, you need add libxml2
to Build Phases->Link Binary With Libraries
and add ${SDKROOT}/usr/include/libxml2
to Build settings->Head Search Path
- Add
-fno-objc-arc
toCompiler Flags
inTARGETS->Build Phases->Compile Sources
for these files. - See sample in
examples/InstallationExample/InstallWithSource
- Open your terminal and run
cd WAX_ROOT/tools/Framework
- Then run
rake package
, wax will be compiled - The production is in
WAX_ROOT/framework/wax.framework
directory - Add
wax.framework
to your project - Add the path of
wax.framework
toBuild Settings-> Framework Search Paths
.(you'd better use relative directory) - Use head file like
#import <wax/wax.h>
- See sample in
examples/InstallationExample/InstallWithStaticFramework
#import "wax.h" // or #import <wax/wax.h>
wax_start("init.lua", nil);
// To add wax with extensions, use this line instead
// #import "wax/wax_http.h"
// #import "wax/wax_json.h"
// #import "wax/wax_filesystem.h"
// wax_start("init.lua", luaopen_wax_http, luaopen_wax_json, luaopen_wax_filesystem, nil);
wax_runLuaString("print('hello wax')");
- wax_start should be called before you using any wax's API.
- wax_start should be called in main thread.
- wax_start should be called only once.