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Our Mobile game for SharifGameChallenge made with Unity 2021.3.26f1 and 3D Sample URP
##TODO
Improve "randomness" and "concentration" of gaps
Make auto-generated Short and Long Obstacles
Make randomly generated enemies (whose appearance could be based on the front face of the obstacles) running toward the player (and maybe trying to impale them to deflate the ball! :))
Give the player a freedom of choice (Hardness VS. More Scores) by providing options to activate (almost) any challenge, at the price of achieving less score => New strategies would emerge?! :)
Dynamic Game Difficulty Balancing for Increasing Retention