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[Vulkan] Broke out implicit device requirements into SPIRVSupport
Codifies the current requirements that are implicit in the shaders built by CodeGenSPIRV (e.g. can read from 8-bit buffers). The next steps for this development are (1) to query driver/device support information from the device, (2) to pass these query parameters through the Target, and (3) to ensure correct shader generation even when features are not supported. Step (3) will require exposing the target properties to relay optimization passes.
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