Point On Polygon | Triangle Net | For the future |
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Shows how to compute whether a point is inside a convex polygon by counting angles. | Shows how to compute the perimeter of a patch of triangles. Used in Mirai to turn 3D model faces into polygons. |
This contains many of my smaller raylib projects. There are a mix of C/C++. The code is not cleaned much.
If you have questions on them you can always ask.