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BSPSource 1.4.6

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@rihi rihi released this 30 Sep 23:14
· 1 commit to master since this release

General

  • Implement reconstruction of vis_cluster entities, enabled by default. This might sometimes lead to incorrect results, but can be simply turned of in the 'Entities' tab.
  • Add support for CS:GO static prop Disable Shadow Depth and Enable Bounced Lighting.
  • Add support for Blade Symphony prop_static.
  • Rework internal algorithm for areaportal/occluder reallocation. Should hopefully result in way less invalid occluders.

Fixes

  • Fix rotation of some brush entities not being written correctly.
  • Fix tooltexture fixing not working for some type of games like Half-Life 2: Deathmatch.
  • Fix invalid external lump files sometimes crashing decompilation process.

For any new bug introduced with these changes, feel free to open an issue.

Note

bspsrc-windows.zip and bspsrc-linux.zip no longer require Java to be installed on your system, while bspsrc-jar-only.zip now requires Java 22+. See Readme#running-bspsource.