AwayFL helps you save your Flash games and keep them running after 2020!
Check your game on: https://exponenta.games/games/AFL/
How to use
There are 3 main ways to use AwayFL on your site:
-
- Load the AwayFL player by adding a script tag to your HTML file. For example:
<script src="../dist/embed.js"></script>
- Load your SWF file using the swfObject API. For example:
swfObject.embedSWF('Embedded.swf', 'container', '550', '400');
- Optional: Configure AwayFL using the
AWAY_EMBED_CFG
variable. This allows you to customize AwayFL's behavior. For a list of available options, see the IBindingConfig interface.
- Load the AwayFL player by adding a script tag to your HTML file. For example:
-
Using the AwayFL loader and a custom config:
- Grab the template from /src/embed/embed.html
- Replace
__LOADER_URL__
with the URL of the AwayFL loader script (loader.js
) - Replace
__GAME_CONFIG__
with a game configuration JSON (or object) conforming to the AwayFL config interface. - To run your game, add a
GAME
resource record to thebinary
array of the game configuration.- Example:
{path: path/to/game.swf, resourceType:'GAME'}
- Example:
- If your game uses external fonts, you will need to create separate SWF file(s) containing these fonts, then add font resource records to the
binary
array.- Example:
{path: path/to/font.swf, resourceType:'FONTS'}
- Example:
Full Example:
const gameConfig = { width: 550, height: 400, splash: './splash.png', progress: { // optional back: 'cover url(./progressBack.png)', line: #cc0022, // or image, it will passed to progressLine background, rect: [0, 0.9, 1, 0.1] // x, y, width, height of preogress line relative container }, baseUrl: '../dist', runtime: ['../dist/runtime.js'], binary: [{ path: 'Embedded.swf', resourceType: 'GAME', name: 'Game', // not used atm meta: {} // not used atm }], }
-
Creating a custom loader that loads SWF data from an ArrayBuffer:
- Load the AwayFL runtime from
dist/runtime.js
- Construct the player:
const player = new AWAYFL.Player();
- Call
player.loadBuffer(arrayBuffer);
- Load the AwayFL runtime from