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Project for "Workshop in Machine Learning Applications for Computer Graphics" by Prof Cohen-Or

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G2G - Disentanglement by Cross-Training

Disentanglement is often considered as one of the most challenging tasks in modern machine learning. In this project, we propose the G2G architecture, which aims to solve the disentanglement task by cross-training: in a disassembly stage, the content and class information of two original images is separated. Subsequently, two images are generated by mixing the previously isolated information. This mixing process is then repeated in a reassembly stage. Ideally, the overall process should yield reconstructions that are similar to the original images.

For a more detailed description of the project please view the project report. This is a student project which I conducted in collaboration with Li Nguyen. View her repository for another implementation approach of the G2G architecture. Please note that this project is still a "work in progress".

G2G architecture

Setup

Execute the following steps to set the project up. Consider activating your virtual environment first.

git clone [email protected]:axkoenig/ml4cg.git
pip install -r requirements.txt
mkdir ml4cg/models

Now download the pretrained ResNet-50 face recognition network from here and place it in the ml4cg/models directory. It is part of the official VGGFace2 repository. Download the CelebA dataset and place it in a convenient location. The default logger of this project is wandb. Create an account if you don't have one yet and login with the below command. If you have trouble follow these steps. Thanks to PyTorch Lightning it is easy to change the logger to TensorBoard for example (have a look here for more information).

cd ml4cg
wandb login

Training

To train the model run the following command. You need to change the data root to wherever you placed the dataset. Consider running python train.py -h to get more information about the supported command line arguments.

python train.py --data_root="my_data_root" --log_name="my_test" --gpus=4 --batch_size=8

Acknowledgments

We would like to thank Ron Mokady, Daniel Cohen-Or, and Yotam Nitzan for their ongoing support during the Machine Learning Applications for Computer Graphics workshop at Tel Aviv University. We hope to stay in touch in the future and extend this project further in collaboration with you. Furthermore, we would like to thank the authors of the following papers.

  • Liu, Ming-Yu, et al. "Few-shot unsupervised image-to-image translation." Proceedings of the IEEE International Conference on Computer Vision. 2019.
  • Gabbay, Aviv, and Yedid Hoshen. "Demystifying inter-class disentanglement." International Conference on Learning Representations. 2019.
  • Zhu, Jun-Yan, et al. "Unpaired image-to-image translation using cycle-consistent adversarial networks." Proceedings of the IEEE International Conference on Computer Vision. 2017.
  • Cao, Qiong, et al. "Vggface2: A dataset for recognising faces across pose and age." IEEE International Conference on Automatic Face & Gesture Recognition. 2018.

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Project for "Workshop in Machine Learning Applications for Computer Graphics" by Prof Cohen-Or

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