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When loading csb files, prevent repeated loading of plist files #1844
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Is there any reason that you can't use For instance, you've added
Does the following not work?
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removeUnusedSpriteFrames may release unused sprite frames |
We need to reload |
Sorry, I'm not quite sure that I understand what you mean.
It checks if the sprite sheet entry is full via |
ok, so we don’t even need the _loadedPlists variable? |
Sorry, yes, that is what I meant. Have you checked if |
Let me try |
@halx99 I can't quite figure out how to set the unresolved conversation as resolved. I thought it was the "review changes", but that wasn't it, so please ignore the review approval listed above. |
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"Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md)."
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