pytile
is a simple Python library for retrieving information on
Tile® Bluetooth trackers (including last location and more).
This library is built on an unpublished, unofficial Tile API; it may alter or cease operation at any point.
Version 5.0.0 is a complete re-architecture of pytile
– as such, the API has changed.
Please read the documentation carefully!
pytile
is currently supported on:
- Python 3.10
- Python 3.11
- Python 3.12
pip install pytile
pytile
usage starts with an aiohttp
ClientSession
– note that this
ClientSession is required to properly authenticate the library:
import asyncio
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login("<EMAIL>", "<PASSWORD>", session)
asyncio.run(main())
If for some reason you need to use a specific client UUID (to, say, ensure that the Tile API sees you as a client it's seen before) or a specific locale, you can do so easily:
import asyncio
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login(
"<EMAIL>", "<PASSWORD>", session, client_uuid="MY_UUID", locale="en-GB"
)
asyncio.run(main())
Tile Premium Required: No
import asyncio
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login("<EMAIL>", "<PASSWORD>", session)
tiles = await api.async_get_tiles()
asyncio.run(main())
The async_get_tiles
coroutine returns a dict with Tile UUIDs as the keys and Tile
objects as the values.
The Tile object comes with several properties:
accuracy
: the location accuracy of the Tilealtitude
: the altitude of the Tilearchetype
: the internal reference string that describes the Tile's "family"dead
: whether the Tile is inactivefirmware_version
: the Tile's firmware versionhardware_version
: the Tile's hardware versionkind
: the kind of Tile (e.g.,TILE
,PHONE
)last_timestamp
: the timestamp at which the current attributes were receivedlatitude
: the latitude of the Tilelongitude
: the latitude of the Tilelost
: whether the Tile has been marked as "lost"lost_timestamp
: the timestamp at which the Tile was last marked as "lost"name
: the name of the Tileuuid
: the Tile UUIDvisible
: whether the Tile is visible in the mobile app
import asyncio
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login("<EMAIL>", "<PASSWORD>", session)
tiles = await api.async_get_tiles()
for tile_uuid, tile in tiles.items():
print(f"The Tile's name is {tile.name}")
# ...
asyncio.run(main())
In addition to these properties, the Tile
object comes with an async_update
coroutine
which requests new data from the Tile cloud API for this Tile:
import asyncio
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login("<EMAIL>", "<PASSWORD>", session)
tiles = await api.async_get_tiles()
for tile_uuid, tile in tiles.items():
await tile.async_update()
asyncio.run(main())
Tile Premium Required: Yes
You can retrieve a Tile's history by calling its async_history
coroutine:
import asyncio
from datetime import datetime
from aiohttp import ClientSession
from pytile import async_login
async def main() -> None:
"""Run!"""
async with ClientSession() as session:
api = await async_login("<EMAIL>", "<PASSWORD>", session)
tiles = await api.async_get_tiles()
for tile_uuid, tile in tiles.items():
# Define a start and end datetime to get history for:
start = datetime(2023, 1, 1, 0, 0, 0)
end = datetime(2023, 1, 31, 0, 0, 0)
history = await tile.async_history(start, end)
# >>> { "version": 1, "revision": 1, ... }
asyncio.run(main())
Thanks to all of our contributors so far!
- Check for open features/bugs or initiate a discussion on one.
- Fork the repository.
- (optional, but highly recommended) Create a virtual environment:
python3 -m venv .venv
- (optional, but highly recommended) Enter the virtual environment:
source ./.venv/bin/activate
- Install the dev environment:
script/setup
- Code your new feature or bug fix on a new branch.
- Write tests that cover your new functionality.
- Run tests and ensure 100% code coverage:
poetry run pytest --cov pytile tests
- Update
README.md
with any new documentation. - Submit a pull request!