Skip to content

Releases: barisbll/hero.go

v1.0.2

22 Oct 09:36
Compare
Choose a tag to compare

Changelog

  • e76d9aa go generate added to go release

v1.0.1

22 Oct 09:32
Compare
Choose a tag to compare

Changelog

  • e7bd964 At max throwing 5 bombs feature added
  • d665e18 Bomb direction algorithm works correctly :)
  • 28844eb Bomb explosion logic added
  • 61b4265 Bomb logic added, however bomb direction is not working correctly
  • ad540b7 Bomb removal from the bombs slice logic changed now it is a queue
  • e8dd91e Changed the name of the module and gitignore added
  • ca85ea8 Enemies that follow the hero added
  • e0a4939 Enemy quantity based on level changes
  • 72d1603 Hero death mechanics added
  • 2310ee6 I made some refactor and avoid using select statement with one case issue
  • f758eef Incremental speed added
  • cbeb38e Initial commit
  • a4a9d43 Initial commit: Hero is able to move and when clicked we can draw an icon
  • b75962a Killing enemy logic fixed
  • 75cb405 Limiting the amount of bombs functionality added
  • bffe007 Maybe bug fixed
  • 98778d2 Maybe bugs are fixed :)
  • 56093c2 Menu struct added with the scoreboard
  • eb9e8c0 Pause action added
  • f382435 Small refactor
  • 6f9858f Small refactor 2
  • f848214 Update README.md
  • a1ad9c6 Update README.md
  • 124a78a Update README.md
  • 048a3c9 Update README.md
  • b556cb3 When clicked R, the game restart enemy bug fixed
  • f0acfdc bomb directions
  • 45b3528 goreleaser added
  • c0ee77d project name synced with github
  • 01f5ae6 screen and style encapsulated to new type Settings
  • 630d404 small improvements

v1.0.0

22 Oct 09:30
Compare
Choose a tag to compare

Changelog

  • e7bd964 At max throwing 5 bombs feature added
  • d665e18 Bomb direction algorithm works correctly :)
  • 28844eb Bomb explosion logic added
  • 61b4265 Bomb logic added, however bomb direction is not working correctly
  • ad540b7 Bomb removal from the bombs slice logic changed now it is a queue
  • e8dd91e Changed the name of the module and gitignore added
  • ca85ea8 Enemies that follow the hero added
  • e0a4939 Enemy quantity based on level changes
  • 72d1603 Hero death mechanics added
  • 2310ee6 I made some refactor and avoid using select statement with one case issue
  • f758eef Incremental speed added
  • cbeb38e Initial commit
  • a4a9d43 Initial commit: Hero is able to move and when clicked we can draw an icon
  • b75962a Killing enemy logic fixed
  • 75cb405 Limiting the amount of bombs functionality added
  • bffe007 Maybe bug fixed
  • 98778d2 Maybe bugs are fixed :)
  • 56093c2 Menu struct added with the scoreboard
  • eb9e8c0 Pause action added
  • f382435 Small refactor
  • 6f9858f Small refactor 2
  • f848214 Update README.md
  • a1ad9c6 Update README.md
  • 124a78a Update README.md
  • 048a3c9 Update README.md
  • b556cb3 When clicked R, the game restart enemy bug fixed
  • f0acfdc bomb directions
  • 45b3528 goreleaser added
  • c0ee77d project name synced with github
  • 01f5ae6 screen and style encapsulated to new type Settings
  • 630d404 small improvements