Skip to content

Compile Rust projects against the Android NDK without hassle

License

Apache-2.0, MIT licenses found

Licenses found

Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT
Notifications You must be signed in to change notification settings

bbqsrc/cargo-ndk

Repository files navigation

cargo-ndk - Build Rust code for Android

CI Minimum supported Rust version: 1.73

This cargo extension handles all the environment configuration needed for successfully building libraries for Android from a Rust codebase, with support for generating the correct jniLibs directory structure.

Installing

cargo install cargo-ndk

You'll also need to install all the toolchains you intend to use. Simplest way is with the following:

rustup target add \
    aarch64-linux-android \
    armv7-linux-androideabi \
    x86_64-linux-android \
    i686-linux-android

Modify as necessary for your use case.

Usage

If you have installed the NDK with Android Studio to its default location, cargo ndk will automatically detect the most recent NDK version and use it. This can be overriden by specifying the path to the NDK root directory in the ANDROID_NDK_HOME environment variable.

Examples

Building a library for 32-bit and 64-bit ARM systems

cargo ndk -t armeabi-v7a -t arm64-v8a -o ./jniLibs build --release

This specifies the Android targets to be built (ordinary triples are also supported), the output directory to use for placing the .so files in the layout expected by Android, and then the ordinary flags to be passed to cargo.

Example

Linking against and copying libc++_shared.so into the relevant places in the output directory

Create a build.rs in your project with the following:

use std::{env, path::{Path, PathBuf}};

fn main() {
    if env::var("CARGO_CFG_TARGET_OS").unwrap() == "android" {
        android();
    }
}

fn android() {
    println!("cargo:rustc-link-lib=c++_shared");

    if let Ok(output_path) = env::var("CARGO_NDK_OUTPUT_PATH") {
        let sysroot_libs_path =
            PathBuf::from(env::var_os("CARGO_NDK_SYSROOT_LIBS_PATH").unwrap());
        let lib_path = sysroot_libs_path.join("libc++_shared.so");
        std::fs::copy(
            lib_path,
            Path::new(&output_path)
                .join(&env::var("CARGO_NDK_ANDROID_TARGET").unwrap())
                .join("libc++_shared.so"),
        )
        .unwrap();
    }
}

Controlling verbosity

Add -v or -vv as you ordinarily would after the cargo command.

Providing environment variables for C dependencies

cargo-ndk derives which environment variables to read the same way as the cc crate.

cargo-ndk-specific environment variables

These environment variables are exported for use in build scripts and other downstream use cases:

  • CARGO_NDK_ANDROID_PLATFORM: the Android platform API number as an integer (e.g. 21)
  • CARGO_NDK_ANDROID_TARGET: the Android name for the build target (e.g. armeabi-v7a)
  • CARGO_NDK_OUTPUT_PATH: the output path as specified with the -o flag
  • CARGO_NDK_SYSROOT_PATH: path to the sysroot inside the Android NDK
  • CARGO_NDK_SYSROOT_TARGET: the target name for the files inside the sysroot (differs slightly from the standard LLVM triples)
  • CARGO_NDK_SYSROOT_LIBS_PATH: path to the libraries inside the sysroot with the given sysroot target (e.g. $CARGO_NDK_SYSROOT_PATH/usr/lib/$CARGO_NDK_SYSROOT_TARGET)

Printing the environment

Sometimes you just want the environment variables that cargo-ndk configures so you can, say, set up rust-analyzer in VS Code or similar.

If you want to source it into your bash environment:

source <(cargo ndk-env)

PowerShell:

cargo ndk-env --powershell | Out-String | Invoke-Expression

Rust Analyzer and anything else with JSON-based environment handling:

For configuring rust-analyzer, add the --json flag and paste the blob into the relevant place in the config.

Supported hosts

  • Linux
  • macOS (x86_64 and arm64)
  • Windows

Local development

git clone and then install the crate with cargo:

cargo install --path .

Similar projects

  • cargo-cocoapods - for building .a files for all Apple platforms, and bundling for CocoaPods

License

This project is licensed under either of

at your option.