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Clean up unused imports
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superdump committed May 4, 2022
1 parent 5027282 commit 684edd4
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Showing 3 changed files with 0 additions and 3 deletions.
1 change: 0 additions & 1 deletion crates/bevy_sprite/src/mesh2d/material.rs
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,6 @@ use bevy_render::{
RenderApp, RenderStage,
};
use bevy_transform::components::{GlobalTransform, Transform};
use bevy_utils::FloatOrd;
use std::hash::Hash;
use std::marker::PhantomData;

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1 change: 0 additions & 1 deletion crates/bevy_sprite/src/render/mod.rs
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Expand Up @@ -26,7 +26,6 @@ use bevy_render::{
RenderWorld,
};
use bevy_transform::components::GlobalTransform;
use bevy_utils::FloatOrd;
use bevy_utils::HashMap;
use bytemuck::{Pod, Zeroable};
use copyless::VecHelper;
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1 change: 0 additions & 1 deletion examples/2d/mesh2d_manual.rs
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Expand Up @@ -20,7 +20,6 @@ use bevy::{
DrawMesh2d, Mesh2dHandle, Mesh2dPipeline, Mesh2dPipelineKey, Mesh2dUniform,
SetMesh2dBindGroup, SetMesh2dViewBindGroup,
},
utils::FloatOrd,
};

/// This example shows how to manually render 2d items using "mid level render apis" with a custom pipeline for 2d meshes
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