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Split apart and reorganize gizmo examples #12713

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alice-i-cecile opened this issue Mar 25, 2024 · 1 comment
Open

Split apart and reorganize gizmo examples #12713

alice-i-cecile opened this issue Mar 25, 2024 · 1 comment
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A-Gizmos Visual editor and debug gizmos C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy

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@alice-i-cecile
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At this point I think we should break gizmos 2d_example and 3d_example in a few parts, the examples are getting pretty cramped

Originally posted by @pablo-lua in #12394 (comment)

@alice-i-cecile alice-i-cecile added D-Trivial Nice and easy! A great choice to get started with Bevy C-Examples An addition or correction to our examples A-Gizmos Visual editor and debug gizmos labels Mar 25, 2024
@mgi388
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mgi388 commented Jun 27, 2024

I wonder if splitting each example into 4 “quadrants” within the existing scenes would work? Eg take the 3D example now it has a camera controller. Zoomed out, if there were 4 planes and some gizmos were featured on each of the 4 planes that would probably help readability. The benefit is we don’t need to add more examples. The downside is the initial camera zoom would be further away.

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Labels
A-Gizmos Visual editor and debug gizmos C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy
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