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Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated #12268

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merged 7 commits into from
Mar 4, 2024

Commits on Mar 3, 2024

  1. Add negative test for bevyengine#12255

    Check to make sure the layout is getting calculated when TargetCamera is being updated on a node.
    StrikeForceZero committed Mar 3, 2024
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  2. Fix for 12255

    Make sure the children are being cleaned up and maintain taffy references to camera nodes
    StrikeForceZero committed Mar 3, 2024
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  4. Satisfy clippy error

    StrikeForceZero committed Mar 3, 2024
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