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Update image requirement from 0.24 to 0.25 #12458

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merged 5 commits into from
Mar 29, 2024

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@mnmaita mnmaita commented Mar 13, 2024

Objective

Solution

  • Refactored code that was changed/deprecated in image 0.25.
  • Please review this PR carefully since I'm just making the changes without any context or deep knowledge of the module.

@SolarLiner SolarLiner added C-Dependencies A change to the crates that Bevy depends on A-Rendering Drawing game state to the screen labels Mar 13, 2024
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@rparrett rparrett left a comment

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I think there are a few issues here:

  • read_image needs a buffer sized to total_bytes (not just with that capacity)
  • The code that was adding alpha back into the image data is still needed if we are returning a TextureFormat::Rgba32Float. The hdr format never has an alpha channel.

There's an .hdr file in the assets folder you can test with -- modify examples/2d/sprite.rs to load textures/spiaggia_di_mondello_1k.hdr.

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mnmaita commented Mar 13, 2024

I think there are a few issues here:

  • read_image needs a buffer sized to total_bytes (not just with that capacity)
  • The code that was adding alpha back into the image data is still needed if we are returning a TextureFormat::Rgba32Float. The hdr format never has an alpha channel.

There's an .hdr file in the assets folder you can test with -- modify examples/2d/sprite.rs to load textures/spiaggia_di_mondello_1k.hdr.

Thanks a lot for the review, I needed some guidance here. I'll take a look at these issues and push some updates later.

dependabot bot and others added 2 commits March 28, 2024 02:51
Updates the requirements on [image](https://github.com/image-rs/image) to permit the latest version.
- [Changelog](https://github.com/image-rs/image/blob/main/CHANGES.md)
- [Commits](image-rs/image@v0.24.0...v0.25.0)

---
updated-dependencies:
- dependency-name: image
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <[email protected]>
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mnmaita commented Mar 28, 2024

@rparrett I managed to make changes so the example you've provided would load that HDR image properly. Please check if what I'm doing now is correct; I'm still unsure if I'm sizing the data buffer properly.

Also, I'd appreciate some input on the error messages since I'm not convinced on how I wrote them.

@mnmaita mnmaita requested a review from rparrett March 28, 2024 03:46
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Nice. Looks good to me and seems to work.

@matiqo15 matiqo15 added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Mar 28, 2024
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@bushrat011899 bushrat011899 left a comment

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Looks good to me!

@james7132 james7132 added this pull request to the merge queue Mar 29, 2024
Merged via the queue into bevyengine:main with commit 1b7837c Mar 29, 2024
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@mnmaita mnmaita deleted the image-0.25 branch March 30, 2024 13:27
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6 participants