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[Merged by Bors] - Update shader_material_glsl example to include texture sampling #5215
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[Merged by Bors] - Update shader_material_glsl example to include texture sampling #5215
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superdump
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Looks good to me just a minor request.
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…our as the shader_material example, but using the GLSL shading language.
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# Objective Add texture sampling to the GLSL shader example, as naga does not support the commonly used sampler2d type. Fixes #5059 ## Solution - Align the shader_material_glsl example behaviour with the shader_material example, as the later includes texture sampling. - Update the GLSL shader to do texture sampling the way naga supports it, and document the way naga does not support it. ## Changelog - The shader_material_glsl example has been updated to demonstrate texture sampling using the GLSL shading language. Co-authored-by: Carter Anderson <[email protected]>
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Update shader_material_glsl example to include texture sampling
[Merged by Bors] - Update shader_material_glsl example to include texture sampling
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…engine#5215) # Objective Add texture sampling to the GLSL shader example, as naga does not support the commonly used sampler2d type. Fixes bevyengine#5059 ## Solution - Align the shader_material_glsl example behaviour with the shader_material example, as the later includes texture sampling. - Update the GLSL shader to do texture sampling the way naga supports it, and document the way naga does not support it. ## Changelog - The shader_material_glsl example has been updated to demonstrate texture sampling using the GLSL shading language. Co-authored-by: Carter Anderson <[email protected]>
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…engine#5215) # Objective Add texture sampling to the GLSL shader example, as naga does not support the commonly used sampler2d type. Fixes bevyengine#5059 ## Solution - Align the shader_material_glsl example behaviour with the shader_material example, as the later includes texture sampling. - Update the GLSL shader to do texture sampling the way naga supports it, and document the way naga does not support it. ## Changelog - The shader_material_glsl example has been updated to demonstrate texture sampling using the GLSL shading language. Co-authored-by: Carter Anderson <[email protected]>
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Feb 1, 2023
…engine#5215) # Objective Add texture sampling to the GLSL shader example, as naga does not support the commonly used sampler2d type. Fixes bevyengine#5059 ## Solution - Align the shader_material_glsl example behaviour with the shader_material example, as the later includes texture sampling. - Update the GLSL shader to do texture sampling the way naga supports it, and document the way naga does not support it. ## Changelog - The shader_material_glsl example has been updated to demonstrate texture sampling using the GLSL shading language. Co-authored-by: Carter Anderson <[email protected]>
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A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
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Objective
Add texture sampling to the GLSL shader example, as naga does not support the commonly used sampler2d type.
Fixes #5059
Solution
Changelog