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[Merged by Bors] - Make Children
constructor pub(crate)
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#5532
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alice-i-cecile
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M-Needs-Migration-Guide
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A-Hierarchy
Parent-child entity hierarchies
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Aug 1, 2022
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#4197 intended to remove all `pub` constructors of `Children` and `Parent` and it seems like this one was missed. Co-authored-by: devil-ira <[email protected]>
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[Merged by Bors] - Make Aug 5, 2022
Children
constructor pub(crate)
.Children
constructor pub(crate)
.
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bevyengine#4197 intended to remove all `pub` constructors of `Children` and `Parent` and it seems like this one was missed. Co-authored-by: devil-ira <[email protected]>
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bevyengine#4197 intended to remove all `pub` constructors of `Children` and `Parent` and it seems like this one was missed. Co-authored-by: devil-ira <[email protected]>
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bevyengine#4197 intended to remove all `pub` constructors of `Children` and `Parent` and it seems like this one was missed. Co-authored-by: devil-ira <[email protected]>
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# Objective - For many UI use cases (e.g. tree views, lists), it is important to be able to imperatively sort child nodes. - This also enables us to eventually support something like the [`order`](https://developer.mozilla.org/en-US/docs/Web/CSS/order) CSS property, that declaratively re-orders flex box items by a numeric value, similar to z-index, but in space. ## Solution We removed the ability to directly construct `Children` from `&[Entity]` some time ago (#4197 #5532) to enforce consistent hierarchies ([RFC 53](https://github.com/bevyengine/rfcs/blob/main/rfcs/53-consistent-hierarchy.md)). If I understand it correctly, it's currently possible to re-order children by using `Children::swap()` or `commands.entity(id).replace_children(...)`, however these are either too cumbersome, needlessly inefficient, and/or don't take effect immediately. This PR exposes the in-place sorting methods from the `slice` primitive in `Children`, enabling imperatively sorting children in place via `&mut Children`, while still preserving consistent hierarchies. --- ## Changelog ### Added - The sorting methods from the `slice` primitive are now exposed by the `Children` component, allowing imperatively sorting children in place (Useful for UI scenarios such as lists)
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Labels
A-Hierarchy
Parent-child entity hierarchies
C-Bug
An unexpected or incorrect behavior
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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#4197 intended to remove all
pub
constructors ofChildren
andParent
and it seems like this one was missed.