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This is a small patch fix. Since
RenderResources
is typically implemented through the proc macro, internally should be hygienic enough to not cause unexpected panics. This patch fixes for exampleclippy::indexing_slicing
which is a some-what common clippy check.Going through a few of the clippy lints in
bevy_tilemap
and fixing whats up as suggested, this was one of them. Obviously I can't fix it without fixing it onbevy
first or implementingRenderResources
by hand.