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Engine Configuration Overview

marcushutchings edited this page Aug 6, 2023 · 1 revision

These are the ways to configure games running on the Recoil Engine:

Mod Rules

Mod Rules

For all configuration changes that impact only the Simulation, whether synced or unsynced.

Spring Settings

Spring Settings

For client-side only configuration that does not impact the simulation. Drawing configuration for example.

Start Up Script

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For per-game configuration, such as map, number of players. These need to be matched for each client and can change on a per game basis.