ANSI (terminal-only) game engine written in GTK/C++, using mostly standard libraries
Build options:
- xpm_name_support 0 in ansigame.cpp will save you ~40kb on your executable size
Build and run (GTK/Ubuntu):
$ ./go
- Requires X11 during linking process
Resources:
FONTS
https://en.wikipedia.org/wiki/ANSI_escape_code
https://int10h.org/oldschool-pc-fonts/
https://16colo.rs/
MUSIC
MIDI soundfont for ubuntu:
fluid-soundfont-gm
MML2MIDI homepage:
http://hpc.jp/~mml2mid/
Free online sequencer with midi export:
http://onlinesequencer.net