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update hunt tracker
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apple1417 committed Aug 25, 2024
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27 changes: 27 additions & 0 deletions _mods/hunt.md
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Expand Up @@ -48,3 +48,30 @@ sure of the exact map, or if you just want to have some fun scrolling.
poster="{{ "/assets/mods/hunt/04-everything.jpeg" | relative_url }}"
src="{{ "/assets/mods/hunt/04-everything.webm" | relative_url }}"
></video>
## Coop Support

<video width="100%"
muted autoplay loop playsinline
disablepictureinpicture disableremoteplayback
poster="{{ "/assets/mods/hunt/05-coop.jpeg" | relative_url }}"
src="{{ "/assets/mods/hunt/05-coop.webm" | relative_url }}"
></video>
As long as all players are running it, the tracker also fully supports coop. This is done by
transmitting some information using the item's loot beam, hence the blinking. Coop support can be
disabled if you find the blinking distracting.

There a few slight caveats to playing in coop:

- In Coopetition mode, each player must individually look at the item to redeem it for themselves,
one player can't just unlock it for everyone.

- If any player picks the item up, it no longer counts as a valid drop for the others. Make sure
everyone's redeemed it before doing so.

- If players split up, sometimes clients won't get notified of a drop if they're too far away from
it. If they then travel back to it, they'll be unable to redeem it.

If you have a particularly bad connection (primarily concering packet loss), you may also need to up

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GitHub Actions / spelling

"concering" should be "concerning".
the blink duration in settings to consistently transmit information to clients.
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