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docs fix #84
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boazsegev committed Nov 5, 2019
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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Expand Up @@ -8,7 +8,7 @@ Please notice that this change log contains changes for upcoming releases as wel

#### Change log v.0.7.37

**Fix**: documentation improvements and corrections, credit to Caleb Albritton ( @WA9ACE ) and Don Morrison ( @elskwid ) for PRs #82 and #83.
**Fix**: documentation improvements and corrections, credit to Caleb Albritton ( @WA9ACE ) and Don Morrison ( @elskwid ) for PRs #82 and #83. Credit to Nir ( @Roko131 ) and Aurel Branzeanu ( @texpert ) for opening and commenting on issue #84.

#### Change log v.0.7.36

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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -348,7 +348,7 @@ Since the master / root process doesn't handle any requests (it only handles pub

### Optimized HTTP logging

By default, iodine is pretty quite. Some messages are logged to `stderr`, but not many.
By default, iodine is pretty quiet. Some messages are logged to `stderr`, but not many.

However, HTTP requests can be logged using iodine's optimized logger to `stderr`. Iodine will optimize the log output by caching the output time string which updates every second rather than every request.

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## Evented oriented design with extra safety

Iodine is an evened server, similar in it's architecture to `nginx` and `puma`. It's different than the simple "thread-per-client" design that is often taught when we begin to learn about network programming.
Iodine is an evented server, similar in its architecture to `nginx` and `puma`. It's different than the simple "thread-per-client" design that is often taught when we begin to learn about network programming.

By leveraging `epoll` (on Linux) and `kqueue` (on BSD), iodine can listen to multiple network events on multiple sockets using a single thread.

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