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Releases: brunovalads/smw-stuff

SMW BizHawk Utilities Script

20 Jul 16:45
7aa1dd5
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Finally a proper release for the BizHawk version of the script!
It's very complete, has plenty of functionalities for TASing and research in general, so i'll consider this the 1.0 version.
Eventually I'll port these features (at least most of them, if possible) for the Snes9x script, and i'll try to port the script to Mesen-S as well.

Let me know if there's any feature you're interested, and please contact me if you find any error with the script.
I still need to make a proper Readme explaining all the functionalities...

Bounce and Extended Sprites Info

28 May 00:28
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Pre-release
  • Added Bounce Sprites info:
    • Table containing the current bounce sprites, with their id, type (number) and position;
    • Indication on the game, as normal sprites;
    • Turn blocks have a spinning timer indicated;
    • Disabled by default, you can enable it by changing the script in the Options section. NOTE: bounce and extended sprites info are not programmed to be shown simultaneously, due to Snes9x limited screen (or maybe I'm dumb) , so make sure to use one at time.
  • Added Extended Sprites info:
    • [the same as bounce sprite info]

super mario world u 051 super mario world u 048
         Note block bounce sprite         Turning blocks with timer and ?-block

super mario world u 049 super mario world u 050
         Various extended sprites                          Mario's fireballs

Download the script below, or the zip if you want the Readme and the Changelog too

Item Box Cheat

16 May 14:55
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Item Box Cheat Pre-release
Pre-release
  • Added Item Box cheat:
    • You can change the item by pressing up/down+L (hold to change quickly);
    • Made all 255 sprites available, so some of them may glitch the game or even crash;
    • Enabled by default, you can disable it by changing the script in the Options section;
  • Added item box value above it;
  • Added sprite number contained in the item box below it;
  • Made Powerup cheat optional, you can disable it by changing the script in the Options section;
  • Minor change on Yoshi display, to minimize screen pollution.

super mario world u 038 super mario world u 039
                Normal example                               Glitched item box

super mario world u 040 super mario world u 045
       Random crash with sprite F9            Another crash with sprite F9

Initial Release

16 May 14:07
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Initial Release Pre-release
Pre-release
  • Changed overall aspect of the original display:
    • Labeled main info, to make it easier for the user to see what is what;
    • Changed main info position;
    • Setted Yoshi's info colour fixed to green;
    • Changed sprite ID symbol from #ID to ;
    • Minor aesthetic changes;
  • Added Blocked Status;
  • Added RNG value;
  • Added sprite type in the sprite table next to the ID;
  • Improved PowerUp cheat:
    • Now you can explore all the PIs (0-255) using up/down+select (hold for increment/decrement quickly);
  • Added a vector + grid that indicates Mario's speed (beta):
    • You can use in 3 different sizes (big may pollute the screen);
    • Hover the mouse over the buttons to change size or turn off;
    • Disabled by default, you can enable it by changing the script in the Options section.

new script old script
                     New aspect                Old (gocha's original script, to compare)

super mario world u 034 super mario world u 035
                          PI 04                                          Messy PI 255

super mario world u 036 super mario world u 037
                      Small grid                                            Big grid