v2.0.0
Breaking changes:
- Transparency is no longer supported. I spent a couple hours investigating, but ultimately gave up trying to figure out why this no longer works. Issue. e5afe10
Changes
-
Geometry, texture, and material are now properly disposed on component removal. Prior to this, updating or adding/removing would leak resources. 27ef4f7
-
Component updates are handled more granularly (changing
edgeLength
is now cheap as it only rescales the mesh). 9d7a612 -
THREE.BoxBufferGeometry
is now used instead of the legacyTHREE.CubeGeometry
(which is an alias ofTHREE.BoxGeometry
). -
Possible texture update races have been mitigated. Issue. 629f3a8
-
Color correction is now applied to textures. See this issue for more details. 32bf16c