Skip to content

v2.0.0

Compare
Choose a tag to compare
@bryik bryik released this 10 May 22:08
· 47 commits to master since this release

Breaking changes:

  • Transparency is no longer supported. I spent a couple hours investigating, but ultimately gave up trying to figure out why this no longer works. Issue. e5afe10

Changes

  • Geometry, texture, and material are now properly disposed on component removal. Prior to this, updating or adding/removing would leak resources. 27ef4f7

  • Component updates are handled more granularly (changing edgeLength is now cheap as it only rescales the mesh). 9d7a612

  • THREE.BoxBufferGeometry is now used instead of the legacy THREE.CubeGeometry (which is an alias of THREE.BoxGeometry).

  • Possible texture update races have been mitigated. Issue. 629f3a8

  • Color correction is now applied to textures. See this issue for more details. 32bf16c