You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I can locally run C3 with openGL and GLFW with no problems. I am stuck on how to compile for wasm32 target.
I saw the SDL2 bindings: https://github.com/c3lang/vendor/blob/main/libraries/sdl2.c3l/sdl2.c3i
I do not mind switching from GLFW to SDL. But I also have a simple C example that I compile with Emscripten and use -s GLFW=3 and that works, is there some way i can call wasm-ld directly so i can link with GLFW?
Below is my build test script:
I can locally run C3 with openGL and GLFW with no problems. I am stuck on how to compile for wasm32 target.
I saw the SDL2 bindings: https://github.com/c3lang/vendor/blob/main/libraries/sdl2.c3l/sdl2.c3i
I do not mind switching from GLFW to SDL. But I also have a simple C example that I compile with Emscripten and use
-s GLFW=3
and that works, is there some way i can call wasm-ld directly so i can link with GLFW?Below is my build test script:
The text was updated successfully, but these errors were encountered: