Skip to content

Commit

Permalink
Move vertical box plot legends to the top, since they could extend fa…
Browse files Browse the repository at this point in the history
…r to the right

Signed-off-by: Abeshouse, Adam A./Sloan Kettering Institute <[email protected]>
  • Loading branch information
Abeshouse, Adam A./Sloan Kettering Institute committed Aug 10, 2018
1 parent bbb1052 commit ff0403e
Show file tree
Hide file tree
Showing 5 changed files with 31 additions and 7 deletions.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
38 changes: 31 additions & 7 deletions src/shared/components/plots/BoxScatterPlot.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,7 @@ const CATEGORY_LABEL_HORZ_ANGLE = -30;
const DEFAULT_LEFT_PADDING = 25;
const DEFAULT_BOTTOM_PADDING = 10;
const MAXIMUM_CATEGORY_LABEL_SIZE = 120;
const LEGEND_ITEMS_PER_ROW = 5;


const BOX_STYLES = {
Expand Down Expand Up @@ -182,16 +183,30 @@ export default class BoxScatterPlot<D extends IBaseBoxScatterPlotPoint> extends
return this.chartWidth - 20;
}

@computed get horizontalLegendHeight() {
//height of legend in case its horizontal
if (!this.props.legendData) {
return 0;
} else {
const numRows = Math.ceil(this.props.legendData.length / LEGEND_ITEMS_PER_ROW);
return 23.7*numRows;
}
}

private get legend() {
const x = this.legendX;
if (this.props.legendData && this.props.legendData.length) {
// all the props conditional on this.props.horizontal are because
// we want to put the legend on top of the plot, since the plot
// could be arbitrarily wide with a lot of boxes
return (
<VictoryLegend
orientation="vertical"
orientation={this.props.horizontal ? "vertical" : "horizontal"}
itemsPerRow={this.props.horizontal ? undefined : 5}
rowGutter={this.props.horizontal ? undefined : -5}
data={this.props.legendData}
x={x}
y={LEGEND_Y}
width={RIGHT_GUTTER}
x={this.props.horizontal ? x : 0}
y={this.props.horizontal ? LEGEND_Y: -this.horizontalLegendHeight}
/>
);
} else {
Expand Down Expand Up @@ -239,7 +254,7 @@ export default class BoxScatterPlot<D extends IBaseBoxScatterPlotPoint> extends
}

@computed get svgHeight() {
return this.chartHeight + this.bottomPadding;
return this.topPadding + this.chartHeight + this.bottomPadding;
}

@computed get boxSeparation() {
Expand Down Expand Up @@ -377,6 +392,15 @@ export default class BoxScatterPlot<D extends IBaseBoxScatterPlotPoint> extends
}
}

@computed get topPadding() {
// more top padding if vertical, to make room for legend
if (this.props.horizontal) {
return 0;
} else {
return this.horizontalLegendHeight;
}
}

@computed get bottomPadding() {
if (this.props.horizontal) {
return DEFAULT_BOTTOM_PADDING;
Expand Down Expand Up @@ -473,7 +497,7 @@ export default class BoxScatterPlot<D extends IBaseBoxScatterPlotPoint> extends
viewBox={`0 0 ${this.svgWidth} ${this.svgHeight}`}
>
<g
transform={`translate(${this.leftPadding}, 0)`}
transform={`translate(${this.leftPadding}, ${this.topPadding})`}
>
<VictoryChart
theme={CBIOPORTAL_VICTORY_THEME}
Expand Down Expand Up @@ -520,7 +544,7 @@ export default class BoxScatterPlot<D extends IBaseBoxScatterPlotPoint> extends
placement={this.props.horizontal ? "bottom" : "right"}
container={this.container}
targetHovered={this.pointHovered}
targetCoords={{x: this.tooltipModel.x + this.leftPadding, y: this.tooltipModel.y}}
targetCoords={{x: this.tooltipModel.x + this.leftPadding, y: this.tooltipModel.y + this.topPadding}}
overlay={this.props.tooltip(this.tooltipModel.datum)}
/>
)}
Expand Down

0 comments on commit ff0403e

Please sign in to comment.