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Merged in issue_101_matrix3 (pull request gazebosim#328)
7. Update Matrix3 class per issue gazebosim#101 Approved-by: Steve Peters <[email protected]>
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/* | ||
* Copyright (C) 2019 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
//! [complete] | ||
#include <iostream> | ||
#include <ignition/math/Matrix3.hh> | ||
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int main(int argc, char **argv) | ||
{ | ||
// Construct a default matrix3. | ||
ignition::math::Matrix3d m; | ||
std::cout << "The default constructed matrix m has the following values.\n\t" | ||
<< m << std::endl; | ||
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// Set the first column of the matrix. | ||
m.SetCol(0, ignition::math::Vector3d(3, 4, 5)); | ||
std::cout << "Setting the first column of the matrix m to 3, 4, 5.\n\t" | ||
<< m << std::endl; | ||
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// Transpose the matrix. | ||
ignition::math::Matrix3d t = m.Transposed(); | ||
std::cout << "The transposed matrix t has the values.\n\t" | ||
<< t << std::endl; | ||
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// Multiply the two matrices. | ||
std::cout << "m * t = " << m * t << std::endl; | ||
} | ||
//! [complete] |
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# Copyright (C) 2019 Open Source Robotics Foundation | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# http://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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# This example will only work if the Ruby interface library was compiled and | ||
# installed. | ||
# | ||
# Modify the RUBYLIB environment variable to include the ignition math | ||
# library install path. For example, if you install to /user: | ||
# | ||
# $ export RUBYLIB=/usr/lib/ruby:$RUBYLIB | ||
# | ||
require 'ignition/math' | ||
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# Construct a default matrix3. | ||
m = Ignition::Math::Matrix3d.new | ||
printf("The default constructed matrix m has the following values.\n\t" + | ||
"%2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f\n", | ||
m.(0, 0), m.(0, 1), m.(0, 2), | ||
m.(1, 0), m.(1, 1), m.(1, 2), | ||
m.(2, 0), m.(2, 1), m.(2, 2)) | ||
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# Set the first column of the matrix. | ||
m.SetCol(0, Ignition::Math::Vector3d.new(3, 4, 5)) | ||
printf("Setting the first column of the matrix m to 3, 4, 5.\n\t" + | ||
"%2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f\n", | ||
m.(0, 0), m.(0, 1), m.(0, 2), | ||
m.(1, 0), m.(1, 1), m.(1, 2), | ||
m.(2, 0), m.(2, 1), m.(2, 2)) | ||
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# Transpose the matrix. | ||
t = m.Transposed() | ||
printf("The transposed matrix t has the values.\n\t"+ | ||
"%2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f\n", | ||
t.(0, 0), t.(0, 1), t.(0, 2), | ||
t.(1, 0), t.(1, 1), t.(1, 2), | ||
t.(2, 0), t.(2, 1), t.(2, 2)) | ||
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# Multiply the two matrices. | ||
m = m * t | ||
printf("m * t = " + | ||
"%2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f %2.1f\n", | ||
m.(0, 0), m.(0, 1), m.(0, 2), | ||
m.(1, 0), m.(1, 1), m.(1, 2), | ||
m.(2, 0), m.(2, 1), m.(2, 2)) |
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