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✨ Added multi-threading support for QuickSim #128
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Codecov Report
Additional details and impacted files@@ Coverage Diff @@
## main #128 +/- ##
==========================================
+ Coverage 93.87% 93.88% +0.01%
==========================================
Files 75 75
Lines 6936 6955 +19
==========================================
+ Hits 6511 6530 +19
Misses 425 425
Continue to review full report at Codecov.
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clang-tidy review says "All clean, LGTM! 👍" |
Why are you using |
Actually, my first step was to use |
I can't say for sure and your milage may vary, but I had some luck writing a thin abstraction layer on top of |
Sounds really interesting! Maybe we can keep this in mind. For now, I would suggest using the current implementation since the performance increases as expected and I have already tested/analyzed all the different benchmarks. What is your opinion? I mean, you have more experience with multithreading than I do. If you think there is a benefit, I will have a look. |
clang-tidy review says "All clean, LGTM! 👍" |
I agree with you. |
Could you please add a few tests for varying thread counts? After that, this PR is ready to be merged. |
clang-tidy review says "All clean, LGTM! 👍" |
clang-tidy review says "All clean, LGTM! 👍" |
clang-tidy review says "All clean, LGTM! 👍" |
clang-tidy review says "All clean, LGTM! 👍" |
…s run with one thread.
clang-tidy review says "All clean, LGTM! 👍" |
clang-tidy review says "All clean, LGTM! 👍" |
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